Deadhunt

Platform(s): PC
Genre: Action
Developer: REL Games

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Deadhunt' - Updated Demo Available NOW

by Rainier on April 26, 2005 @ 10:40 p.m. PDT

Deadhunt is a first-person arcade shooter (FPS) game that merges the best features of arcade and FPS action games with fresh ideas and new twists.

Get the DeadHunt demo off WP (10mb)

The undead hordes seemed endless. Thousands of zombies and skeletons surrounded the last bastion of humankind. Many have fallen in Earth's final battle. With grim determination, the last warrior moved forward into the mass of bones. Without hope, without mercy. The day of reckoning has come. Survive as long as you can, kill as many as you can...

Remember those super addictive games from the past where you have to survive as long as possible against endless hordes of monsters? The longer you stay alive, the more perks and bonuses you get. By collecting items from slain monsters, you consistently develop your character.

Deadhunt will remind you of those good old games. However, it brings a brand new level of game play to the genre. Unlike the old 2-D top-view style implementations, Deadhunt is a modern first person 3D-shooter game using all the power of modern 3D accelerators. The visual effects are brilliant. Realistic scenes create an atmosphere of doom and horror.

The game features an outstanding arsenal of firearms. Player can wear pistols, automatic guns, shotguns, machine guns, grenades, etc. Monsters usually carry swords and halberds, but they can choose from 20 different weapons. There are 50 different monsters divided into 3 main classes (zombies, skeletons and bugs). The models are very realistic. You can, for example, shoot off the sword-carrying hand of a monster. Crippled creatures will pursue you, trying for a knockout with its other hand.

In addition to 40 missions in 4 episodes, you can choose from two different game modes: "Survival" and "Greed". In the "Survival" mode, you simply need to get as many points as possible by killing monsters and gathering items. In the "Greed" mode, your score is zeroed if your character dies. You have to stop the game in the moment when you feel that death is inevitable.

Game Features

  • Non-stop adrenaline-pumping gameplay
  • 4 episodes with total of 40 missions
  • Two additional modes: Survival and Greed
  • Armed combat against multiple enemies
  • Three classes of monsters with 50 kinds of weapons
  • Unique system of monster destruction
  • Seven varieties of weapons plus grenades
  • 10 runes and 37 bonuses, including Slowdown, Double Damage, Nuke
  • Remote picking of bonuses, runes and weapons
  • 10 varieties of monsters' armor
  • 15 original soundtracks
  • Three difficulty levels

System Requirements

- Microsoft Windows 98/ME/2000/XP
- Pentium III 800 MHz processor or better
- 256 MB RAM
- 50 MB of free hard drive space
- DirectX-compatible video card with 32MB video memory
- DirectX-compatible sound card
- DirectX 9.0 or higher

You can download the latest of DirectX at
http://www.microsoft.com/directx/

Controls

Move forward: "W" or "Up Arrow"
Move backward: "S" or "Down Arrow"
Strafe left: "A" or "Left Arrow"
Strafe right: "D" or "Right Arrow"

Throw grenade: "F" or "Middle Mouse Button"
Pick item: "Right Mouse Button" or "E"

Jump: "Space" or "Right Shift"
Fire: "Left Mouse Button"
Reload: "R" or "Numpad 0"

Weapons

Pistol
Magazine: 10;
Rate of Fire: Low;
Damage: High;
Move Speed: Very Fast;
Feature: can breach the first monster and strike the next one.

Submachine-gun
Magazine: 50;
Rate of Fire: Very High;
Damage: Low;
Move Speed: Fast.

Assault Rifle
Magazine: 30;
Rate of Fire: High;
Damage: Average;
Move Speed: Average;
Feature: can breach the first monster and strike the next one.

Shotgun
Magazine: 8;
Rate of Fire: Very Low;
Damage: Very High;
Move Speed: Average;
Feature: shot scattering.

Automatic Shotgun
Magazine: 10;
Rate of Fire: Average;
Damage: High;
Move Speed: Average;
Feature: shot scattering.

Machine-gun
Magazine: 100;
Rate of Fire: High;
Damage: High;
Move Speed: Very Slow.

Gauss Rifle
Magazine: 5;
Rate of Fire: Extremely Slow;
Damage: Extremely High;
Move Speed: Slow;
Feature: breaches all monsters on its path.

Bonuses

Big Healing
Single bonus of 50 health points;

Small Healing
Single bonus of 20 health points;

Score +1000
Single bonus of 1000 points;

Score +500
Single bonus of 500 points;

Score +250
Single bonus of 250 points;

Score +25%
Plus 25% to the number of points received (20 sec.);

Nuke
When taken, a very powerful blast takes off;

Double Damage
Plus 100% to ammo damages (20 sec.);

Sprint
Significantly boosts player's speed (10 sec.);

Explosive Power
Plus 50% to the explosion range (20 sec.);

Grenade
Plus one grenade;

Infinite Ammo
Shooting without reloading weapons (10 sec.);

Slowdown
Slows down game timing and gives infinite ammo (4 sec.);

Shield
80% resistance to damages (20 sec.);

Bonus Pack
Cures 100 health points, gives 1000 points and 2 grenades;

Battle Pack
Enhances player's speed, decreases damages for 50%,
Increases damages for 300% (20 sec.);

Close Combat
Gives Shotgun with Infinite Ammo, decreases damages
for 50% (20 sec.);

Fast & Deadly
Gives machine-gun and enhances player's run speed (20 sec.);

Sharpshooter
Gives pistol and increases the number of points
received for 25% (20 sec.).

Runes

Maximum Health +50
Increases the total health level for 50 points;

Health +25
Increases the total health level for 25 points and
curing for 25 points;

Magazine +20%
Increases gun magazine for 20% off the original capacity;

Ammo Damage +15%
Increases ammo damage for 15%;

Explosion Range +25%
Increases maximum explosion range for 25%;

Defense +10%
Decreases damages made to player for 10%;

Run Speed +3%
Enhances player's run speed for 3%;

Score +20%
Increases the number of points received for 20%.

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