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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Sin City' Powered by Unreal Engine 3

by Rainier on Dec. 20, 2007 @ 2:55 p.m. PST

After Red mile grabbed the license to Frank Miller's Sin City graphic novels and comic books, then signed Flint Dille, known for The Chronicles of Riddick, as designer/scriptwriting, it has now also licensed Epic's Unreal Engine 3 for use in its upcoming Sin City video game.

"The Unreal Engine is one of the most technically advanced engines on the market and is a perfect fit for our Sin City video games," said Glenn Wong, president and COO for Red Mile. "The engine has powered several of the best-selling games of all time and I am very glad we have the opportunity to arm our developers with such a world-class product."

"We're extremely excited to be working with Red Mile," said Mark Rein, vice president of Epic Games, Inc. "We have been Frank Miller / Sin City fans for a long time and are pleased that our technology will be a key factor, and we’re confident that they’re going to make a great game with it.”

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