Exit

Platform(s): Nintendo DS, PSP, Xbox 360
Genre: Puzzle
Publisher: Atari

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'Exit' (NDS) - 5 New Screens

by Rainier on Dec. 26, 2007 @ 2:36 a.m. PST

As "Mr. ESC," a professional escapologist who can rescue people from just about any situation Exit players must guide themselves through numerous obstacles while rescuing victims from life-threatening situations. Situations include braving fires, earthquakes and other disasters in various environments such as buildings, hospitals and subways. Players will undertake myriad actions, including running, jumping, climbing onto ledges and climbing down ropes on their way to becoming the ultimate escape artist.

As "Mr. ESC," a professional escapologist who can rescue people from just about any situation Exit players must guide themselves through numerous obstacles while rescuing victims from life-threatening situations. Situations include braving fires, earthquakes and other disasters in various environments such as buildings, hospitals and subways. Players will undertake myriad actions, including running, jumping, climbing onto ledges and climbing down ropes on their way to becoming the ultimate escape artist.

Key Features:

  • Intense action puzzler: Players use decision-making skills and wits to escape various obstacles while rescuing people from more than 100 different emergencies.
  • Do whatever it takes to get everyone out in time: Rescue people and find the fastest way out while braving exploding factories, burning buildings and flooding subways. Players will climb ladders, move objects, slide down ropes and collect numerous rescue devices to assist them in their missions.
  • Turn victims into allies: Saved characters can be enlisted to help move heavy objects, master tricky obstacles and help each other.
  • Smooth, stylish character design and movement: Accompanying the intense action are some of the most stylish graphicsallowing for a viscerally and aesthetically satisfying experience.

Already available on PSP and Xbox Live Arcade, Exit will come to the NDS early 2008.


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