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Trinigy's Vision Engine to Integrate Havok Physics

by Rainier on July 13, 2009 @ 4:33 a.m. PDT

3D game engine provider Trinigy and Havok announced that they will form a technological partnership focusing on the integration of their products in order to advance workflow efficiencies.

Trinigy has deliberately designed the Vision Engine to improve workflow across the pipeline with better interoperability. The company has developed an array of integrations with many other world-class game technologies, and its software ships with all the code developers need to easily write their own in-house integrations. This flexibility eases the Vision Engine’s overall implementation into a variety of game pipelines.

After preliminary talks at this year’s Game Developer’s Conference, and an extensive evaluation of the Vision Engine, Havok agreed to enter into a middleware partnership with Trinigy. The Havok partnership will further expand creative and technical possibilities for game developers by coupling Trinigy’s innovative game engine with Havok Physics™, Havok’s leading solution for real-time collision detection and physical simulation.

“At Trinigy, our goal has always been to empower game developers with more creative and technological freedom,” said Dag Frommhold, managing partner at Trinigy. “Entering into a partnership with a world-class company and brand like Havok is a wonderful endorsement of our technology and another step toward the achievement of our goal.”

“After seeing the power and extensibility of the Vision Engine, we are confident that an integration with Havok Physics can provide game developers with a superior game authoring environment that delivers best-of-breed physics,” said Kurt Pakendorf, vice president at Havok. “We look forward to furthering our relationship by empowering game developers of all sizes with new options for turning their creative visions into technological realities.”

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