APB: Reloaded

Platform(s): PC, PlayStation 4, Xbox One
Genre: Action
Publisher: Electronic Arts (EU), K2 Network (US)
Developer: Reloaded Games
Release Date: June 29, 2010 (US), July 2, 2010 (EU)

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'All Points Bulletin' (ALL) Signs E-Commerce Agreement

by Rainier on July 14, 2010 @ 1:15 p.m. PDT

All Points Bulletin (APB) is an MMO freeform combat and driving-based game. Players must decide which side of the law to abide by, as Law Enforcement who take on the challenge of supporting and safeguarding justice, or as Gangs, who operate against the law and any opposing groups by any means necessary.

APB takes the universal theme of Criminals and Enforcers and brings it to a persistent, open-world, online multiplayer setting in the modern, crime-ridden fictional city of San Paro. Some players will achieve notoriety by feeding on the city, its people and its businesses…the Criminals. Some will live by a higher code and instead feed on the criminals and their organizations…the Enforcers. This dynamic where players become the core content for other players is one of the many unique features of APB. This dynamic where players become the core content for other players is one of the many unique features of APB. Its deep, rich customization system provides players with the ability to completely personalize their identity. Looks, clothing, vehicles and even music, all to astonishing detail and quality.

Where will you stand in the battle for control? Discover unforgettable weapons, experience incredible customization and try to survive a frenzied battle for control of the streets.

In addition to launching and hosting a localized online store, Digital River is working with Realtime Worlds to monetize its software across international borders through initial online sales, pay-for-play services and micro-transactions.

For the online store, Digital River is handling U.S., Canadian and European e-sales of Realtime Worlds’ new, highly-anticipated persistent online action game, APB (All Points Bulletin). Digital River also is managing sales of Realtime Worlds’ virtual currency (RTW Points) on APB.com. RTW Points are used for APB’s player-to-player marketplace and purchasing additional gametime packages.

“We turned to Digital River to help us get our site up and running to meet the demands of a fast approaching launch date for our new game, APB,” said David Chapman, vice president of finance with Realtime Worlds. “The combination of Digital River’s proven global e-commerce solutions and their experience working with leading game developers and publishers were key factors in our decision process. Digital River’s solution provides our customers with a smooth and secure transaction experience, which we believe is essential to our game’s long-term success.”

“The games industry is in the midst of a rapid shift as more and more players buy their games digitally or pay-to-play through both monthly subscriptions and micro-transactions,” said Jeff Hemenway, Digital River’s group vice president of games. “Our extensive experience and technology leadership in the software market gives us a tremendous foundation to help game developers and publishers grow their revenue. We are committed to continuing to invest in our enterprise solution so we can provide our game clients with a global best-in-class solution that fits their changing needs and revenue goals.”

Imagine a living, breathing Pacific Rim city, its streets full of vehicles and thousands of civilians going about their daily life. For the first time ever, put such a city online. Introduce 100,000 players to each world and 100 players to each action district instance of the city. Their mission: to gain fame and fortune, fast. Many will become Criminals, supporting themselves by feeding on the citizens of San Paro. Other players will choose to join the Enforcers – and feed on the Criminals.

Every single player will be unique, thanks to APB’s cutting-edge customization technology, with personalized looks, clothing, tattoos, vehicles, and music.

Imagine joining in. Which side will you pick? How will you play? Will you choose to achieve celebrity for your sheer style? Notoriety for your skills with a gun? Will you join a Clan, or lone-wolf it?

Will you do favors for Contacts around the city, completing directed missions, or choose to concentrate on open-world sandbox activities? Do you want to top the leaderboards (tracking Kills, Arrests, Mission Success rates, and other competitive stats) or do you want to stay under the radar, pulling off daring jobs under the opposition’s nose?

Welcome to the evolution of action games into a persistent online space. You’re going to love it.

  • Experience fast-paced third-person action in a persistent multiplayer online world.
  • From Dave Jones the original creator of GTA.
  • Earn money, clothing, weapons, and cars as you play
  • Master the radically different styles of gameplay aimed at each Faction
  • Gain real-life celebrity through in-game displays of your characters and designs
  • Cause havoc, gunning down your rivals while hanging out the window of a speeding car during a chase
  • Stalk Criminals through back alleyways to arrest them
  • Become San Paro’s premier car thief, clothing designer, “death theme” artist, or assassin. It’s up to you.

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