Afterfall: Insanity

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action
Publisher: The Games Company (EU), Nicolas Games (US)
Developer: Intoxicate Studios
Release Date: Nov. 25, 2011

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'Afterfall: InSanity' Digital Pre-Order Incentives

by Rainier on Oct. 10, 2011 @ 2:36 a.m. PDT

Afterfall: Insanity is a story based horror-shooter where players face their destiny in the desolate ruins of once thriving cities and well-known areas - or to be more exact: in the sewers and tunnels beneath them. Facing horrible mutants, bloodthirsty mercenaries and other threats, humanity fights for existence.

Afterfall' means, that the game takes place in the Afterfall universe, an alternate version of history since the Second World War. 'InSanity' refers to the shocking events that occur in the year 2032. The game tells the hair-raising tale of Albert Tokaj, a psychiatrist trying to uncover who is responsible for the horrible Confinement Syndrome. The story is told in an unrivaled intensity. The intricate plot, propelled by unpredictable events, story twists and narrative nuances are coupled with breathtaking graphics. Thanks to the latest Unreal engine, Afterfall: InSanity is full of stunning effects and skillfully crafted levels, which further creates a dark and coherent atmosphere.

It is 2032 - 20 years after the end of World War III. To survive the nuclear holocaust, humankind fled from the contaminated surface to find safety in vast bunkers, cities created deep underground. Decaying shelters and hideaways set the stage in mankind's struggle for survival where they battle horrible mutants, bloodthirsty mercenaries and other threats.

In Afterfall: InSanity you won't only face the aftermath of the nuclear fallout, but also the dark shadows of the past in the role of the mysterious psychologist Albert. As Albert, the player will be part of a team of medical scientists in charge of monitoring the fugitives' mental stability. If Albert does not confront his greatest weaknesses and deepest fears, he will not survive the claustrophobic depths of the underground from which there is no escape and where the darkness hides more secrets than simply the growing madness of its inhabitants. Defy everything that's in your way to solve the horrible secrets that exists in the dark.

Publisher Nicolas Games decided to lead a unique and unprecedented marketing campaign by surprising everyone with the 'Afterfall: InSanity $1 pre-order' project, which in short gives players the opportunity to pre-order the game for a single dollar.

The pre-orders can be made directly from the game's website www.afterfall-universe.com. Once the company's target goal is achieved Afterfall: InSanity will be distributed among the p2p (peer 2 peer) networks such as Torrent. Additionally, 10% of the revenues will be donated to one of the largest charity organisations in the world. However, if the number of pre-orders does not reach the 10 million copy sales target, then the revenue collected will be donated to the charity in its entirety. Besides the game itself, players will receive the soundtrack as an added bonus, and those who will register their order will immortalized as part of the game by having their names included as part of the credits.

Nicolas Games is throwing down the gauntlet to the whole industry. 'As an independent distributor we can afford to try starting a revolution. Being absolute game fanatics ourselves, we want to prove that high-class games do not have to be associated with high price tags. Our goal is to attract players from all over the world and offer them a great deal; if we can get 10 million people to buy our game we will sell it for just 1 dollar. I strongly believe that this news will electrify the whole market and together we will set a new record,' Tomasz Majka, the CEO of Nicolas Games said.

'The atmosphere of anticipation is our greatest motivation, we will not let our fans down. At the same time we are fully aware of the struggle and effort we as a debuting producer need to put in to attract the attention of players and the media. Our campaign 'Afterfall: InSanity $1 pre-order' will help us achieve that and probably cause some controversy around our game as well.' Patryk Hamerlak, the Marketing Director at Nicolas Entertainment Group said. 'We want to draw attention. It's suppose to be a small revolution, for we are not just fighting for the success of our product but also for all of the independent producers and those smaller ones as well. Even if we don't succeed in our madness I am sure that we will draw enough players to offer the game for a market value price of $33,90,' he adds.

Features:

  • Detailed and extensive environments set in post-apocalyptic versions of real-world locations
  • Expansive levels with giant cities, tunnels, bunkers and deep mines
  • An exciting and rich story with unexpected twists and turns in the dark world of Afterfall
  • Extensive weapons arsenal with myriad types of opponents for thrilling cinematic close and long-range combat
  • Dramatic soundtrack further enhancing the dark atmosphere sure to evoke goose bumps and enhancing the tension
  • State-of-the-art effects thanks to the newest Unreal-Engine 3

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