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Metal Gear Solid V: The Phantom Pain

Platform(s): PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
Genre: Action
Publisher: Konami Europe (EU), Konami (US)
Developer: Kojima Productions
Release Date: Sept. 1, 2015

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Metal Gear Solid V: The Phantom Pain' (ALL) Gets Custom Triumph Venom Bike

by Rainier on June 10, 2015 @ 1:13 a.m. PDT

Metal Gear Solid V: The Phantom Pain is the latest installment in the MGS franchise, powered by the new FOX engine.

Taking place nine years after the events of MGSV: Ground Zeroes and the fall of Mother Base, Snake a.k.a. Big Boss, awakes from a near decade-long coma. The game resumes the story in 1984, with the Cold War still as the backdrop, which continues to shape a global crisis. Snake’s journey takes him into a world where he is driven by a need for revenge and the pursuit of a shadow group, XOF.

With its open-world design, photo realistic visual fidelity and feature-rich game design, MGS V: The Phantom Pain will leave its mark as one of the hallmarks in the gaming industry for its cinematic storytelling, heavy themes, and immersive tactical gameplay.

In addition to the franchise's returning characters, such as Snake, Kazuhira Miller, Ocelot, and Emmerich, Metal Gear Solid V: The Phantom Pain will introduce all new characters to the Metal Gear universe. The storyline will focus on dark themes that portray the ugliness and tragedy of war, as a legendary hero falls from grace.

Continuing a relationship that has seen Triumph bikes featured in several previous Metal Gear Solid titles, Triumph’s bespoke VTB:1/Venom unit reflects the hard-edged and stripped-back edge of the broken but unbowed hero that returns for the new game.

The ‘Venom’ bike is inspired by the legendary Triumph Bonneville T100 ridden by Snake in Metal Gear Solid V: The Phantom Pain, and is a custom build, created by the Triumph team. Their brief was to bring to life Snake’s stripped back edge via unique styling and detailing, including game-inspired graphics and the renowned Diamond Dogs logo. The resulting ‘Venom’ is a mission-ready bike tailored to the wilds of Afghanistan and Africa.

Metal Gear Solid V: The Phantom Pain’s Diamond Dogs pack leader has little need for civil niceties, so mirrors, speedometer, and rev counter were quickly stripped off with function defining form. From there on in, this stock T100 Bonneville has evolved to become the ultimate hot rod.

Off-road duties are handled with ease thanks to custom rims fitted with dirt-focused rubber in the form of Continental TKC80 tyres. The stock saddle has been cut down and refinished in Sneaking Suit neoprene and carbon Kevlar leather inspired by Snake’s iconic combat wear.  A heavy duty ammo rack loops around the back of the saddle, offering both protection and somewhere secure to bolt down an extra case or two of .50 cal.

A yellowed-out JVB Rumbler headlight and external heavy-duty fork springs give an aggressive dimension to the front end, while the profile is exaggerated by the lack of front mudguard. At the rear, the cut-down rear guard and an exclamation mark-shaped tail-light add to the individuality of the machine. Colour-matched callipers and cam cover are additional stand-out details, whilst the custom slash-cut exhausts deliver a soundtrack that lives up to the looks. Details such as Triumph Tiger off-road foot pegs, Renthal performance sprocket, machined throttle body caps and Triumph sport levers all contribute to making this bike as unique as it’s rider. Finally a hard-wearing stencilled matte black Diamond Dogs livery clearly links bike and owner – creating a Bonneville fit for Snake.

Key Features:

  • Open-World game design allowing players ultimate freedom on how to approach missions and overall game progression -
  • Fox Engine delivers photorealistic graphics, thoughtful game design and true new-generation game production quality
  • Online connectivity that carries the experience beyond the consoles to other devices to augment the overall functionality and access to the game

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