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Tom Clancy's Rainbow Six Siege

Platform(s): PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
Genre: Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: Dec. 1, 2015

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'Tom Clancy’s Rainbow Six Siege' (ALL) $100,000 Pro League Competition Starts In March

by Rainier on Jan. 29, 2016 @ 11:48 a.m. PST

Inspired by real world counter-terrorist organizations, Tom Clancy's Rainbow Six Siege puts players in the middle of lethal close-quarters confrontations.

For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position - by reinforcing walls and floors, using barbed wire, deployable shields and mines, and more - or breach the enemies’ using observation drones, sheet charges, rappelling, and more. The fast pace, lethality and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.

Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level.

The Tom Clancy’s Rainbow Six Pro League global competition program start the first week of March 2016 for Xbox One and PC.

The new league marks an unprecedented commitment by Ubisoft and ESL to directly support the growing community of Tom Clancy’s Rainbow Six Siege fans and will provide a platform for casual players and aspiring competitors to enjoy the thrill of competition.

“Tom Clancy’s Rainbow Six Siege was built from the ground up with competition in mind,” said Xavier Marquis, Tom Clancy’s Rainbow Six Siege creative director, Ubisoft Montreal. “We’re excited to partner with ESL, one of the biggest names in eSports, to deliver a league for Rainbow Six Siege fans to compete and enjoy the game they love.”

Season One of Tom Clancy’s Rainbow Six Pro League will premiere at the Intel® Extreme Masters in Katowice, Poland on March 4, 2016. A total of eight matches will kick off the European PC competition, with gameplay both in the North American region and on the Xbox platform to commence in the weeks after.

Season One of Tom Clancy’s Rainbow Six Pro League will feature a prize pool of $100,000 and support competition across Europe and North America on Xbox One and PC. At the end of each season, the top placing teams in Europe and North America will compete head-to-head against one another at a live event with $50,000 in prize money on the line for both the Xbox One and PC Season Finals.

Details on the competition program and the qualifiers are available at here, and players can assemble their team and start practicing right now in weekly cups at here.

Key Features

  • Counter terrorist operatives are trained to handle extreme situations, such as hostage rescue, with surgical precision. As “short range” specialists, their training is concentrated on indoor environments. Operating in tight formations, they are experts of close quarter combat, demolition, and coordinated assaults.
  • For the first time in Rainbow Six, players will engage in sieges, a brand-new style of assault. Enemies now have the means to transform their environments into strongholds: they can trap, fortify, and create defensive systems to prevent breach by Rainbow teams. To face this challenge, players have a level of freedom unrivaled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a new rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.
  • Destruction is at the heart of the siege gameplay. Leveraging Ubisoft Montreal’s proprietary Realblast engine, players now have the unprecedented ability to destroy environments. Walls can be shattered, opening new lines of fire, and ceiling and floors can be breached, creating new access points. Everything in the environment reacts realistically, dynamically, and uniquely based on the size and caliber of bullets you are using or the amount of explosives you have set. In Rainbow Six Siege, destruction is meaningful and mastering it is often the key to victory.

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