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Street Fighter V

Platform(s): PC, PlayStation 4
Genre: Fighting
Publisher: Capcom
Developer: Capcom
Release Date: Feb. 16, 2016

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'Street Fighter V' (ALL) June Update Adds Gets Cinematic Story Mode, New Content

by Rainier on June 9, 2016 @ 1:28 p.m. PDT

Street Fighter V is the latest installment in the fighting franchise, adding new fighters, several new locations, and cross-platform play.

The legendary fighting franchise returns with Street Fighter V ! Powered by Unreal Engine 4 technology, stunning visuals depict the next generation of World Warriors in unprecedented detail, while exciting and accessible battle mechanics deliver endless fighting fun that both beginners and veterans can enjoy. Challenge friends online, or compete for fame and glory on the Capcom Pro Tour.

Through a strategic partnership between Sony Computer Entertainment Inc. and Capcom, the next generation Street Fighter experience will offer cross-platform play that will unite fans into a centralized player base for the first time ever.

The path to greatness begins here: RISE UP!

Coming in late June, the SFV Story Expansion is a 3~4 hour experience titled “A Shadow Falls” and will be released as free DLC to all SFV players. The 5 chapter story takes place between Street Fighter IV and Street Fighter III and bridges the events that happen in between the two stories. This is the first time in franchise history that fans will be able to play through this type of cinematic experience in a Street Fighter game. 

The Street Fighter V Cinematic Story Expansion, “A Shadow Falls,” depicts the ultimate battle between the evil Shadaloo organization and the heroic World Warriors who rise up against them. Seven “Black Moons” are deployed by Shadaloo, granting M. Bison unimaginable power and enveloping the earth in total darkness. Seeing the moons mysteriously appear in the sky, Ryu, Ken, and Chun-Li embark on an epic journey around the world to retrieve fragment pieces that are the key to stopping the “Black Moons” before it’s too late. Along the way, they encounter the rest of the World Warriors, each of whom have their own agendas and motivations in mind. The final battle between good and evil begins now… who will RISE UP?

The next related piece of awesome news: all six DLC characters are fully playable in the story mode. That’s right, in addition to Alex, Guile, and Ibuki, that means that Balrog, Urien, and Juri are also playable! The official release of these characters will not be until later in the year, which means everyone will get to play them in advance through this mode. For the DLC characters that haven’t been released at the time the story comes out, those characters shouldn’t be considered final or tournament ready, as they still need to be properly polished and balanced. So, think of this as a free preview of the characters and enjoy playing with them before they get officially released in the other competitive game modes.

Finally, you’ll be able to earn Fight Money from completing the story mode as well! A higher difficulty becomes unlocked after clearing the normal mode, which you can also earn extra Fight Money from:

  • Normal Mode= 30,000 FM
  • Extra Mode*= 50,000 FM
  • TOTAL= 80,000 FM

*Extra Mode (higher difficulty) unlocks after you complete Normal mode

 In-Game Currency System Changes

We have an important announcement regarding the in-game currency system. We will no longer be introducing Zenny to Street Fighter V as a real money currency option. After extensive testing and development, we came to the conclusion that it was not necessary in order to carry out our original vision for the product. Instead, we will be utilizing the PlayStation Store and Steam stores to carry out real money transactions.

Our plan for the in-game economy of SFV was always to provide players with choice. Fight Money remains as the basic currency that players can earn for FREE through gameplay and utilize to purchase characters and other awesome downloadable content like stages and costumes. For players who want to just purchase the content outright, instead of introducing Zenny, the process will be much more familiar with purchases happening through the established first party infrastructures.

The in-game store will be upgraded with the PlayStation Store and Steam real money purchase options as part of the update in late June. At the same time, the free trial period for Alex and Guile will come to an end as we previously had stated. Players will need to either obtain the characters through Fight Money, real money, or the season pass to continue using them after the update. We hope that everyone has enjoyed throwing down with these fearsome fighters and feels inclined to pick them up after testing them out during the free trial period!

We know fans have also been wondering about how content will be priced, so we created this handy chart which breaks down the content in Fight Money and real money pricing:

 

Fight Money

Real Currency

New Characters

                             100,000

 $  5.99 / € 5.99

New Stages

                                70,000

 $  3.99 / € 3.99

Alternate Stages

                                40,000

 $  1.99 / € 1.99

Story Costumes

                                40,000

 $  1.99 / € 1.99

Premium Costumes

 -

 $  3.99 / € 3.99

 Additional Content in June Update

The premium Battle Costumes for every character released so far will go on sale this month, and will be available for purchase with real currency only. Now everyone will have access to this hunk of a man:

The SFV Story Expansion is a 3~4 hour experience titled “A Shadow Falls” and will be released at the end of this month as free DLC to all SFV players. The 5 chapter story takes place between Street Fighter IV and Street Fighter III and bridges the events that happen in between the two stories. This is the first time in franchise history that fans will be able to play through this type of cinematic experience in a Street Fighter game. 

The Street Fighter V Cinematic Story Expansion, “A Shadow Falls,” depicts the ultimate battle between the evil Shadaloo organization and the heroic World Warriors who rise up against them. Seven “Black Moons” are deployed by Shadaloo, granting M. Bison unimaginable power and enveloping the earth in total darkness. Seeing the moons mysteriously appear in the sky, Ryu, Ken, and Chun-Li embark on an epic journey around the world to retrieve fragment pieces that are the key to stopping the “Black Moons” before it’s too late. Along the way, they encounter the rest of the World Warriors, each of whom have their own agendas and motivations in mind. The final battle between good and evil begins now… who will RISE UP?

The next related piece of awesome news: all six DLC characters are fully playable in the story mode. That’s right, in addition to Alex, Guile, and Ibuki, that means that Balrog, Urien, and Juri are also playable! The official release of these characters will not be until later in the year, which means everyone will get to play them in advance through this mode. For the DLC characters that haven’t been released at the time the story comes out, those characters shouldn’t be considered final or tournament ready, as they still need to be properly polished and balanced. So, think of this as a free preview of the characters and enjoy playing with them before they get officially released in the other competitive game modes.

Finally, you’ll be able to earn Fight Money from completing the story mode as well! A higher difficulty becomes unlocked after clearing the normal mode, which you can also earn extra Fight Money from:

Normal Mode= 30,000 FM

Extra Mode*= 50,000 FM

TOTAL= 80,000 FM

*Extra Mode (higher difficulty) unlocks after you complete Normal mode

 In-Game Currency System Changes

We have an important announcement regarding the in-game currency system. We will no longer be introducing Zenny to Street Fighter V as a real money currency option. After extensive testing and development, we came to the conclusion that it was not necessary in order to carry out our original vision for the product. Instead, we will be utilizing the PlayStation Store and Steam stores to carry out real money transactions.

Our plan for the in-game economy of SFV was always to provide players with choice. Fight Money remains as the basic currency that players can earn for FREE through gameplay and utilize to purchase characters and other awesome downloadable content like stages and costumes. For players who want to just purchase the content outright, instead of introducing Zenny, the process will be much more familiar with purchases happening through the established first party infrastructures.

The in-game store will be upgraded with the PlayStation Store and Steam real money purchase options as part of the update in late June. At the same time, the free trial period for Alex and Guile will come to an end as we previously had stated. Players will need to either obtain the characters through Fight Money, real money, or the season pass to continue using them after the update. We hope that everyone has enjoyed throwing down with these fearsome fighters and feels inclined to pick them up after testing them out during the free trial period!

We know fans have also been wondering about how content will be priced, so we created this handy chart which breaks down the content in Fight Money and real money pricing:

 

Fight Money

Real Currency

New Characters

                             100,000

 $  5.99 / € 5.99

New Stages

                                70,000

 $  3.99 / € 3.99

Alternate Stages

                                40,000

 $  1.99 / € 1.99

Story Costumes

                                40,000

 $  1.99 / € 1.99

Premium Costumes

 -

 $  3.99 / € 3.99

 Additional Content in June Update

The premium Battle Costumes for every character released so far will go on sale this month, and will be available for purchase with real currency only.

Story mode costumes will also be available for purchase this month, meaning you will no longer need to complete the Character Stories to gain access to the content. Story mode costumes can be purchased with either Fight Money or real currency. We’ll be breaking down all of the costumes coming with the June update in another blog this month. There may be even more surprises in store, so stayed tuned!

Future Content

Daily Challenges are currently being re-tooled and optimized for the game, and we will share the new timing of this feature as soon as we more details. The feature will now be called “Targets,” and they will still be daily goals for players to complete and generate Fight Money, which can be used to purchase in-game content like new characters and costumes. New single player modes including Extra Battle and Versus CPU are also in the works. We’ll share more details on these modes and features as soon as we can.

That’s all for now, but stay tuned as we’ll take a closer look at the many June update features in the days and weeks ahead.

Key Features:

  • New and Returning Characters: Birdie and Charlie Nash make their return to the Street Fighter universe, where they join classic characters like Ryu, Chun-Li, Cammy, and M. Bison. Many more new and returning characters will be added to the diverse roster, offering a wide variety of fighting styles for players to choose from.
  • New Strategies and Battle Mechanics: Highly accessible new battle mechanics, which revolve around the V-Gauge and EX Gauge, provide an unprecedented layer of strategy and depth to the franchise that all players can enjoy.
    • V-Trigger: Unique abilities that use the entire V-Gauge, giving players the opportunity to inflict damage when activated.
    • V-Skill: Utility skills (such as evasion) for each character that can be activated at any time.
    • V-Reversal: Unique counterattacks that use one stock of the V-Gauge.
    • Critical Arts: Ultimate attacks that use the entire EX Gauge.
  • PS4 and PC Cross-Platform Play: For the first time in franchise history, the online community will be unified into a single player pool, allowing for even more rivalries to be born.
  • Next Gen Visuals: Unreal Engine 4 technology pushes the realism and next-gen visuals to new heights, making this latest entry the best looking and most immersive Street Fighter game of all time.
  • Rise up: The Capcom Pro Tour, the premier league destination for competitive fighting games, features dozens of tournaments for Street Fighter players across the globe. The 2015 tour includes $500,000 in prizing, the largest in franchise history.

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