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Battalion: Legacy

Platform(s): PC
Genre: First-Person Shooter
Developer: Bulkhead Interactive
Release Date: May 23, 2019

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'Battalion 1944' (ALL) Reveals Budget Price, Gives Behind the Scenes Look - Trailer

by Rainier on Dec. 12, 2017 @ 9:39 a.m. PST

Battalion: Legacy recaptures the core of classic multiplayer shooters and propels WW2 into the next generation with a visceral and heart-thumping multiplayer experience.

Fight in real world locations such as the streets of Carentan, the forests of Bastogne and many more in our spiritual successor to the great multiplayer shooters of the past. Precise aim with your Kar98, covering fire with your M1 Garand and quick thinking with your Thompson are key to your success, all packaged into a competitive multiplayer environment. In short, Battalion 1944 is an infantry based first person shooter with an emphasis on raw skill. No grinding, no 'exosuits', just you and your skill as a player.

Join a Battalion and compete season to season with BattleRank, our global competition system. Contribute to your Battalion's season objective to earn cosmetic rewards for your character, weapons and accessories within our realistic art style. Flaunt your success through your player profile to become a renowned player within the community. BattleRank’s highly tuned stat tracking system enables Battalion 1944 to go beyond the standard mould of shooters gone by and enables players to compete globally for rewards, glory and honor.

Throughout the development of Battalion 1944, Bulkhead Interactive have visited the north of France for inspiration. Indeed, their latest venture across the English Channel forms the basis of a brand new behind-the-scenes video that details both the development process, and exactly what the studio hopes to achieve come launch.

“Throughout development it’s been so important for us to study every element of World War II,” details Howard Philpott - Creative Producer at Bulkhead Interactive. “The main thing for us is to really understand the brutality and the visceral nature of the Second World War. We’ve been working so damn hard just to make sure we can capture the intensity of these weapons, and making that translate to a mouse and keyboard. It’s been a challenge, but I feel like we’ve really nailed it.”

The video sees the team take a look back at the personal impact working on Battalion 1944 has had on their lives, with Joe Brammer - Executive Producer and Director at Bulkhead Interactive -  opening up about the positive influence the game has had on him during some difficult times in his personal life since development began.

“With Battalion 1944, I’ve found a place where I can focus on something I really love doing,” says Brammer. “Sitting down, reading the forum, and seeing the Battalion 1944 community coming together has been quite something. With the game now close to coming out, there are only good things on the horizon.”

This, however, is just the beginning. As revealed by Brammer in the video, Tuesday 9th January will see Bulkhead publish the game’s worldwide reveal trailer, building up to Battalion 1944’s release not long afterwards.

Bulkhead Interactive and Square Enix Collective can also reveal that Battalion 1944 will retail for £11.99/€14.99/$14.99. Keen-eyed observers will notice that’s actually less than the bottom tier during the game’s Kickstarter campaign. As a result, those who backed Battalion 1944 when it was just a spark in Brammer’s synapses, will be rewarded with unique-to-backers only skins and multiple cosmetic and vanity-focused loot crates.

“The market has changed so much since we first started work on Battalion 1944, and as players we felt like we wanted to see a fairer approach to pricing in-development video games,” adds Brammer. “In an effort to have a better relationship with our community, Battalion 1944’s run in Early Access will see it priced as a game that’s still in development, and one that requires a growing community to help design and refine it. We also really want to reward the existing community who have been behind us since the beginning, so with this approach we want to give something back to the game’s first loyal supporters.”

Utilizing the most advanced industry technology, and powered by the Unreal Engine 4, Battalion 1944 resurges World War 2 back into the modern gaming spotlight in our spiritual successor to the great multiplayer shooters of the past such as Call of Duty 2 and Day of Defeat. On BattleRank, it’s down to skilled soldiers like you to fight for your battalion.

Key Features

  • Raw skill based gameplay. We believe your skill should be determined by your play, not through unfair overpowered unlocks and abilities. Battalion learns from the skill based gameplay of classic competitive shooters and merges it with the stunning visuals that our team can produce, utilizing next-gen techniques such as motion capture, physically based rendering and photogrammetry to make Battalion a truely next gen competitive shooter.
  • Intense and balanced infantry combat. Our designers have scoured hundreds of multiplayer shooters to design the best fitting formula for a well balanced WW2 first person shooter. The excitement in Battalion lies in the down the barrel experience.
  • BattleRank competitions. Go lone wolf or team up alongside friends. Contribute to your Battalion's season objective, receiving rewards for team and individual efforts. Compete in regular challenges ranging from seasonal to quick fire hourly objectives to earn rewards and extra XP. Challenges are broadcast via the main menu's challenge alert panel as well as through our social media outlets.
  • Beautiful and realistic environments. Our incredibly talented art team are designing a visually stunning recreation of World War 2 and have even travelled to Normandy for reference and research to make the maps as authentic as possible. The world needs to look as real as we can push it. It's important to us for Battalion to have longevity, to do this everything in Battalion will be designed and rendered using the latest advances in industry technology. Battalion will be on the forefront of video game graphics.
  • Tight, focused, competitive maps. Battalion's maps will be designed around our team based infantry combat. The map locations are inspired by real world battlegrounds of the allied campaign and blended with competitive layouts of classic shooters that focus on balance and competition.

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