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Assetto Corsa Competizione

Platform(s): PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
Genre: Racing
Publisher: 505 Games
Developer: Kunos Simulazioni
Release Date: May 29, 2019

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'Assetto Corsa Competizione' Steam Early Access Update Adds VR Support, New Content - Screens & Trailer

by Rainier on Oct. 10, 2018 @ 10:01 a.m. PDT

Assetto Corsa Competizione is a racing simulation game allowing players to experience the real atmosphere of the GT3 series, players can compete against official drivers, teams, accessing to all cars and circuits with the highest level of accuracy and attention to detail.

Taking full advantage of Unreal Engine 4, Assetto Corsa Competizione will ensure the highest quality rendering with photorealistic weather conditions and graphics to reach a new standard in driving realism and immersion racing. Players will experience highspeed torque as they get behind the wheel of luxurious speedsters including Ferraris and other prestigious GT cars reproduced with an outstanding level of detail. Motion capture technology is used to create the animations of mechanics and drivers in an even more realistic fashion and guarantee a high level of player engagement during races, pit stops and driver changes.

Assetto Corsa Competizione will be zooming onto Steam Early Access this summer, allowing players to test in advance features and content that will be progressively disclosed.

Assetto Corsa Competizione is the new official game of the Blancpain GT series, named after world-renowned Swiss watch manufacture Blancpain and organized by SRO Motorsports Group.


Assetto Corsa Competizione Early Access Release 2 is OUT NOW

This news is great for Virtual Reality users, since VR has been highly demanded from our community during the entire game promotion phase. We are now ready to share the first results and work with the VR players to optimise their gaming experience.

Take to the Misano World Circuit and head over to the start line in the stunning Bentley Continental GT3.

The second Early Access program release for Assetto Corsa Competizione is now available to all the game owners, and for those buying the game today at £22.49. We remind you that from November’s release, the price will grow to £29.99 until January 16th, and that on January 16th the price will grow again to the final price of  £34.99.


Assetto Corsa Competizione - Early Access v0.2

  • Fixed "No VR no buy"
  • New first-gen Bentley Continental GT3
  • New Misano World Circuit
  • Aero: Non circulatory lift implemented
  • Setup UI and logic changes to accommodate a big number of damper clicks
  • Hotlap has fixed fuel load (10L). Also fuel load slider is not available in UI in hotlap sessions
  • Bumpstop telemetry graphs in setup mechanical balance screen
  • Fixes and fine tuning in setup aero screen
  • Decimal numbers in front aero variation values
  • Code for realistic (displayed) brake bias values
  • Brake bias variation now possible in decimal numbers
  • Fine tuning of preset setups
  • Setup name now shown on top screen title
  • Setup name adds an asterisk when user changes setup values, indicating saving is needed
  • UI warning when users tries to load a different setup, or a preset, indicating that you might lose your setup changes if any
  • Setup protection against out-of-limits values
  • Setup Input/Output filtering for car and circuit
  • Setup navigation fixes
  • Fine tuning of Huracan suspension geometry and dampers
  • Fine tuning of tyre model camber gain, IMO heat range, and more
  • FFB option screen sliders: dynamic damper, road effects
  • controls.json extra FFB values: minDamper, damperGain
  • Stability control is now using different logic
  • Reworked driver steering animation
  • Adjusted safety net position in the Lamborghini Huracán GT3
  • Added driver assets for the teams featured
  • Adjusted water spray effects in the night
  • Nurburgring fixes and improvements
  • Added HUD option for speed unit toggle
  • Added timetables to pause menu & post-session
  • Added sharpness option to video settings (make sure you remove external workarounds)
  • Added pitch angle adjustment to camera settings
  • Added Save, Cancel, Defaults and Quit buttons to camera settings
  • Proximity indicator toggle in HUD options
  • Added Sprint Race Weekend and Hotlap Superpole in Game Mode options
  • Track selection page navigation fixes
  • Fixed bug when loading the last game mode settings
  • Added auto engine start
  • Added auto pitlimiter
  • Fixed pitlimiter issue with pitlimiter lights on toggle
  • Added multiple starting lights logic
  • Added pitstop logic (basic) for human and AI
  • Added Sprint race weekend system
  • Practice and Qualifying Overtime has a max time of 3 minutes
  • Controller page: Starter, Look functions and Shift can't be set as advanced
  • Fixed engine forced shut off when return on track after setup changes
  • Fixed wrong weather key in the .json
  • Fixed weather selection in UI not resetting after a special event
  • Added camera sequence for Full formation lap
  • Tweaked marshal system to avoid false spline recognition
  • Added logic for flags when in entry and exit lane (slower speed are allowed without raising any flags)
  • Reworked steer scale/steer inverted control options
  • Removed confusing ghost car time references in the gui
  • Added base version of end session highlights
  • Fixed music still on after clicking drive or restarting
  • Audio engine optimizations
  • Added superpole/pitwindow/hotstint event spotter
  • Fixed double engine start inside the reverb zone
  • Minor tweaks for tyres scrub sound in dry and wet conditions
  • Fixed clicks in particular camera switches
  • Fixed pit alarm sound for Nurburgring
  • Minor tweaks for crowd and track speakers distance attenuation
  • Fixed announcer voice stopping after some minutes
  • Fixed bodywork noise entering the setup page
  • Removed the possibility to change lights/wiper stage in the replay
  • Fixed mirror visibility in the replay
  • Added current session time, car lap time, valid lap and fuel for replay
  • Slow Motion now affects the entire world
  • Fixed slow motion pause state for replay HUD
  • Stability control is now less performant with steering wheel to avoid being used as illegal aid

The final version of the game will include:

  • MULTIPLAYER AND SINGLE PLAYER CAPABILITIES: Offering a well-structured ranking system, Assetto Corsa Competizione will evaluate individual performance and driving behavior to reward the most virtuous drivers and promote fair play in online competitions. Efficient matchmaking functions will ensure players can compete with opponents of similar skill level and easily find and join races online. Leaderboards will allow players to compare single lap performance with virtual pilots from around the world with the same car, circuit and weather conditions. Career, Championship and Free Play modes will also be available, offering a customized racing experience for all skill levels.
  • REALISTIC WEATHER CONDITIONS: Competitions of different durations, from Sprint 60’ races to the famous Spa 24H Endurance race, Assetto Corsa Competizione will give players the opportunity to compete in different moments of the entire 24-hour arc under a dynamic weather system, thanks to a highly realistic graphical reproduction of weather conditions and visibility.
  • ACCURATE CIRCUITS: With laser scan technology, every official circuit is recreated with the highest level of precision: All curbs and details perfectly fit their real counterparts to grant a gaming experience as faithful to reality as possible.
  • ADVANCED GRAPHICS AND AUDIO EFFECTS: Unreal Engine 4 guarantees photorealistic rendering and with multi-channel audio sampling of real GT cars, Assetto Corsa Competizione conveys captivating and immersive acoustic surrounding and realistic environmental effects.

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