Archives by Day

April 2024
SuMTuWThFSa
123456
78910111213
14151617181920
21222324252627
282930

Gyre: Nova State

Platform(s): PC, PlayStation 4, Xbox One
Genre: RPG/Action
Developer: Evodant Interactive
Release Date: Q4 2019

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Gyre: Nova State' (ALL) Announced, Launches Kickstarter - Screens

by Rainier on April 3, 2018 @ 1:34 p.m. PDT

Gyre: Nova State is an open world, dystopian, bio-steampunk action RPG with a dynamically crafted, adaptive narrative system that aligns to your style of play to give you a unique, personal story.

Gyre: Nova State is based on an alternate history starting from the mid-1800s. Humans moved to take on android form and mechanized cities commonly referred to as “gyres” sprang forth.

Inside every gyre, its crèche-born, retro-futuristic inhabitants scheme and battle for power and control over dwindling resources.

In the world of the Gyre, you forge your own journey...

Bio-steampunk is a unique mix of futuristic and steampunk elements with a literal "evolving" natural world. It's gritty and dystopian, a bit like dieselpunk, but the cross between biopunk and steampunk is more appropriate for where our world operates.

The narrative generation technology contained in Evodant’s Toska Polynarrative Engine is the product of over a decade of R&D. Toska creates a dynamic, adaptive story in real-time that can create a unique, unscripted narrative for every player. It is an AI-based game master.

Evodant Interactive has launched a kickstarter campaign, looking for $193,893, to finish up development on Gyre: Nova State.

“For years, I kept seeing the same RPG systems and stories-on-rails in video games. The idea I had over a decade ago was to bring the open-ended story and play from table-top RPGs into the digital realm. It’s been a long road and I’m so excited that it’s finally coming alive,” says Dwayne Rudy, founder of Evodant. “With Toska’s unique hybrid cognitive model, I can’t wait to see how each individual player’s story evolves and the kinds of characters that get created.”

Ex-Bioware designer and producer, Rob Bartel, is on board helping guide the indie team at Evodant. Veteran art director Tom Zuber, accomplished audio lead Andrew Yankiwski, and creative director and inventor of Toska, Dwayne Rudy, round out the team leads.


Key Features:

  • Beautifully Crafted World - a dystopian, bio-steampunk alt-history world that departs from the revolutions of the mid-1800s. Fast forward to a populace that has cast aside flesh in favour of metallic, android forms. Mutated plant and animal life punctuate the philosophical themes of society vs nature along with questions on transhumanism.
  • A Unique, Personal Narrative - an epic, open story with a cast of characters generated in real-time or pulled from the Gyre Foundry; a storehouse of player characters and NPCs that are shared among all stories by all players. Dialogue is partially generated through natural language generation techniques so the story can advance in the correct context.
  • Massive Replayability - your choices actually make a difference with a story that adapts all the way through to the end. No story is the same as Toska watches not just the characters and world events but also how the player approaches gameplay and their style of play.
  • Procedural Crafting - Gyre: Nova State offers more than just “random” attributes stacked on to an item of a different colour. Crafting is deep, with the ability to build thousands of combinations of weapons, items and apparel from multiple parts that make sense.
  • Play Your Way - players can crush their enemies through combat via melee, ranged and psionic weapons. They can resolve their challenges through stealth gameplay. Finally, they can choose diplomacy to achieve grand schemes, for good or ill. On top of all that are seven skill trees accessible to all character classes that enhance each style of play in different ways.

Gyre: Nova State is in development for PS4, Xbox One and PC, scheduled for Q4 2019.


More articles about Gyre: Nova State
blog comments powered by Disqus