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Fell Seal: Arbiter's Mark

Platform(s): PC, PlayStation 4, Xbox One
Genre: RPG/Strategy
Publisher: 1C Company
Developer: 6 Eyes Studio
Release Date: April 30, 2019

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Fell Seal: Arbiter's Mark' (ALL) Also Comes To PS4, Delayed Until 2019

by Rainier on April 5, 2018 @ 1:58 p.m. PDT

Fell Seal: Arbiter's Mark is a story-driven Tactical JRPG with an isometric 2D style featuring a complex class system.

Fell Seal: Arbiter's Mark is a tactical RPG much in the vein of great classics like Final Fantasy Tactics and Tactics Ogre.It features fully hand-drawn environments and sprites, in a 2D isometric perspective, as well as an original score by Jan Morgenstern, composer for Black Sigil: Blade of Exiled.

You will need to use strategy and cunning, as well as master a complex class system, to conquer the challenging battles ahead of you. Unfold a mature story centered around your position as one of the Arbiters, an order dedicated to keeping the peace and the balance of power throughout the lands.

While many allies with storied personalities and goals of their own will join your ranks during your adventures, you may find yourself favoring a cherished non-story character due to the ability to fully customize them. By changing their portrait, name, clothes, hats, color and accessories, every ally is unique.

Reminiscent of Final Fantasy Tactics both in scope and style, Fell Seal's intricate class system offers a widely varied array of customization and possibilities, allowing the player to chose a class, a sub-class and multiple passive abilities for every one of their characters. Countless possibilities and combinations are within reach and crafting your perfect band of combatants is only limited by your imagination and cleverness.

Last we heard from Fell Seal: Arbiter's Mark was in 2017 when it was successfully funded on Kickstarter, raising a total of $45,289 from 1,197 backers. At the time the game was planned for PC and Xbox One, but it seems the PS4 has now also been confirmed.

In the meantime 1C Company has come on board as the game's publisher and the initially targetted Q3 2018 launch has been pushed until Q2 2019.

Key Features

  • Thoughtfully designed classic turn-based battles with an emphasis on story, dialogue and game mechanics.
  • Complex class system where you set each of your troops' class, sub-class, passive abilities and equipment to create a versatile generalist, a dedicated spellcaster, or perhaps a mighty foe-crushing specialist.
  • Customize your characters your way, by choosing their body, face, hair, outfit, hat and accessories from a wide selection.
  • Striking vivid and vibrant hand-drawn 2D art style.
  • Original score by Jan Morgenstern, composer for Black Sigil: Blade of the Exiled.
  • An intricate story with wide ramifications and surprising twists.
  • Clever and witty dialogue, written by Black Sigil's main dialogue writer, Pierre Leclerc.
  • A vast and engrossing world, with over 40 story maps and lots of end-game content.

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