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Salt And Sanctuary

Platform(s): Nintendo Switch, PC, PlayStation 4, PlayStation Vita, Xbox One
Genre: RPG/Action
Developer: Ska Studios
Release Date: Aug. 2, 2018

About Rainier

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'Salt and Sanctuary' (ALL) Comes To Nintendo Switch Next Week - Screens & Trailer

by Rainier on July 25, 2018 @ 9:34 a.m. PDT

Salt and Sanctuary is a stylistic, brutal action RPG platformer teeming with visceral combat, deep, diverse character builds, and incredible bosses.

While sailing across a stormy sea to transport a princess and strike a truce between rival kingdoms, a calamitous encounter with a sinister abomination wrecks the player’s ship. Upon drifting onto the shore, the journey to broker peace dissolves into a struggle for survival on a treacherous island rife with undead.

Whether braving this alone or with a friend via local co-op, the customizable hero, known as the Saltborn, can only persevere by navigating this grim, forgotten bastion. Pressing on and cleaving through anyone or anything that rears its malformed head is the only way forward. Hidden platforming abilities including air-dashing and wall-jumping help the Saltborn find and eradicate more than twenty horrifying bosses all drawn in Ska Studios’ stylized signature art style.

Discovering the truth behind this cursed land necessitates both a keen eye and a bloodlust, but all manner of implements of death await adventurers. All character builds are worthy: a whip-wielding, crossbow-brandishing bandit and sorcerer wreathed in Fire and Sky magic have equal chances of survival. Sixteen weapon types and more than fifty sets of armor that both strengthen the Saltborn and visibly change their appearance can be upgraded with the right equipment. A massive skill tree provides further options for progression.

Battles play out in a tough-but-fair fashion. Every swing of the sword drains stamina, so calculated attacks often win out over desperate flails. Magic wielders have their own tribulations: all of the games’ spells align with either Fire or Sky elements and casting too much of one causes an imbalance that damages the Saltborn. Holy Prayers don’t have an element but offer defensive boosts. Each harrowing skirmish rewards patience.

Basically, it combines two things: fast, precise 2D combat and super strategic RPG depth. Also, there are curb stomps.


“The two of us wanted to create a Soulslike game that we wanted to play, and finding that so many others who wanted it too warmed our dark little hearts,” said Michelle and James Silva, co-creators at Ska Studios. “Bringing Salt and Sanctuary to the Nintendo Switch means more people who like dismal, satisfying games can play our very dismal, satisfying game.”

Multiple endings and New Game+ provide ample reasons to play again. While playing as a different character build alone changes the gameplay entirely, optional challenge runs offer distinct new trials for players still hungering for battle after finishing the story. Modes like permadeath, no blocking, and no rolling alter playstyles and keep Salt and Sanctuary fresh long after the credits roll.

Salt and Sanctuary is solidly executed, intricate and brutal combat, lovingly hand-drawn and animated 2D art (of the non-pixel variety), a killer in-house soundtrack, and a massive roster of set-defining, dynamic and unique bosses. Salt is inspired as much by our history as a studio as it is by old classics like Castlevania DS, and new classics like the Souls series.

Already available on Vita, PS4 and PC, Salt and Sanctuary will be available digitally for $17.99 USD for Nintendo Switch on the Nintendo eShop in English, French, Italian, German, Spanish, Traditional and Simplified Chinese, Japanese, and Korean.

Ska Studios is also excited to announce that Salt and Sanctuary: Drowned Tome Edition for Nintendo Switch will be coming to a retail store near you this holiday. More details will be announced soon.


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