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Starborne: Sovereign Space

Platform(s): PC
Genre: Online Multiplayer
Developer: Solid Clouds
Release Date: Oct. 30, 2018

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'Starborne' Goes Open Beta - Screens & Trailer

by Rainier on April 2, 2020 @ 6:00 a.m. PDT

Starborne: Sovereign Space is a free-to-play multiplayer strategy game that will pit thousands of players against each other as they build their own galactic empires, competing and cooperating to succeed.

Starborne is a take on the grand-strategy 4X genre with the added powerful impact of being a multiplayer game played in real-time. In Starborne each game will last 10 weeks culminating in a decisive endgame.

You start with a fledgling station and as you invest in its infrastructure you will see it take shape and its borders grow, bringing unclaimed territories under your sovereignty. Soon it will be time to build another station with its own unique purpose within your master-plan. Will the next station be a center of research? A military compound? Or an industrial complex?

In Starborne there are multiple paths to success. Spymasters use their gathered intelligence to steer others’ ambitions to their own end. Explorers go on star treks searching for hidden riches and fame while industry moguls establish vast trade networks and utilize the final frontier's boundless resources. Spartan defenders focus on impregnable defenses and use their fleets to protect their sovereignty and that of their allies while Space-Napoleons use their offensive fleets to plunder opponents and pave their path to glory.


Solid Clouds are excited to announce that after nine Alphas spanning five years, their science fiction MMORTS Starborne has entered Open Beta.

Having gained multiple insights from those Alphas along with input from a loyal and passionate player community, Solid Clouds is proud to present the most feature rich version of Starborne to date. Top of the list of new additions is the game map. In an age of procedural generation, the studio has spent four months hand-building a game map coming in at a staggering 825,356 hexes.

The new map also includes additions such as dedicated safer starting zones and higher resource yielding areas that will incentivise expansion and make gameplay more dynamic. There will also be three unique ways to win a game of Starborne; Military conquest deep in the galaxy, industrial superiority by building up a mega-structure, or domain by controlling the most amount of space. Solid Clouds has also focused on making the game more robust and new player friendly.

Speaking about the new victory conditions, Stefán Gunnarsson, founder and CEO said, “Having three separate, yet equally challenging, victory conditions is just not something we have seen in the Grand Strategy genre before. We expect a lot of back-room agreements and skullduggery between alliances competing for the different victory conditions. This is going to supercharge what was already a deeply player-driven game. ”


The key features and additions being introduced for the Starborne Open Beta:

  • Map Pins for visual empire planning 
  • Handcrafted map from the ground up
  • Take your first steps onto the frontier with the debut of an In-game tutorial
  • Reduced alliance size for increased cohesion
  • Badges to commemorate progress and achievements
  • Interact with new mysterious alien artefacts, vortexes and broken planets on the frontier
  • Hundreds of hours of ambient soundscapes, 
  • Traversing to the more unique regions of the map is now further emphasized by special camera effects
  • UI Overhaul 
  • Win through three distinct victory conditions: military prowess, industrial efficiency or domain control.
  • Game rounds are now 10 weeks. Alliances leading the charge, in each victory condition, at the end of the round will claim the ultimate prize

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