Rigid Force Redux

Platform(s): Android, Nintendo Switch, PC, PlayStation 4, Xbox One, iOS
Genre: Action
Developer: com8com1
Release Date: Q2 2020

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Rigid Force Redux' (ALL) Comes to Nintendo Switch and Xbox One Soon - Screens

by Rainier on May 26, 2020 @ 8:16 a.m. PDT

Rigid Force Redux is a scifi side-scrolling shoot'em up with up-to-date graphics and some neat gameplay elements.

Rigid Force Redux will challenge players to battle furious waves of sci-fi-themed enemies while powering up their ship with Force Shards and Energy Orbs.

Developed by com8com1, a studio led by Marcel Rebenstorf, who previously worked at Ubisoft Blue Byte on titles such as ANNO and Might and Magic Heroes Online, Rigid Force Redux has players piloting their spacecraft against an onslaught of aliens, powering up via special Energy Orbs and Force Shards which offer special offensive and defensive abilities. Rigid Force Redux will breathe new life into the classic side-scrolling shooter genre with its lovingly hand-crafted 3D models, stunning environments, detailed effects, and an electrifying Synthwave soundtrack.

Influenced by old-school shmups like R-Type, Turrican II, and Gradius, Rigid Force Redux will have players piloting a fighter that’s positively armed to the teeth with numerous upgradeable weapon systems and supplemental Force Shards! These adjustable Force Shards allow you to shoot in multiple directions, and block incoming enemy fire, while Energy Orbs appear and need to be captured in order to boost the ship’s power supply and eventually unleash an extremely powerful blast against the enemy horde. All that doesn’t only look great, but also makes you feel really powerful.

Battle it out against huge swarms of enemies, gunships, laser wielding mechs, and giant alien creatures. Every enemy has its own unique and challenging strategy, from the tiniest creature up to the largest boss. And there’s an awesome variety of those bosses — from menacing intergalactic beasts to heavily armed Mechanoids, there's a slew of unique super-sized opponents. Take out a rampaging Defense Satellite, assault a mutated cave-dwelling plant monster, and survive a nerve-wracking chase against the deadly Blade Guardship (to name just a few) on your mission to save the galaxy.


Rigid Force Redux is coming to Nintendo Switch and Xbox One very soon, more specific information to be revealed at the upcoming Guerrilla Collective Event on June 6-8 – hosted by Greg Miller.

If that’s not enough, the game also includes special Arcade and Boss Rush Modes, global leaderboards and 40 achievements. Rigid Force Redux packs all the fun and features needed for endless hours of battling and blasting fun!

Features include:

  • Unique weapons and power-up systems inspired by classics of the genre
  • A variety of different enemies, challenging mid-bosses and enormous end bosses
  • An exciting story mode with animated cutscenes
  • Additional Arcade and Boss Rush game modes for extended high score runs
  • Six different action-packed 3D stages
  • Adjustable difficulty levels — for beginners to shmup masters
  • Leaderboards and 40 achievements to unlock
  • Original synthwave soundtrack by DREAMTIME featuring Michael Chait

Already available on PC (Steam), Rigid Force Redux will be available for Nintendo Switch and Xbox One in Q2 2020.


More articles about Rigid Force Redux
blog comments powered by Disqus