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Red Frost

Platform(s): PC
Genre: Action/Adventure
Developer: Drago Entertainment

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'FrostFall' Now Called 'Red Frost' - Screens & Trailer

by Rainier on July 16, 2020 @ 1:35 p.m. PDT

Red Frost is a story-driven, first person perspective, post-apocalyptic survival adventure set in the rough winter climates of last century's Russia.

Embark on an exciting adventure in this story-driven, survival and exploration game set in the rough winter climates of last century’s Russia after a nuclear event has taken place.

In Red Frost the player gets involved in mysterious and terrifying events, which force him to fight for his survival.

The harsh winter climate can be unforgiving and deadly, but it might also surprise you with sheer beauty and sunshine. The weather and environment in Red Frost are fully dynamic, meaning you will see snow cover the environment gradually or thaw based on weather and temperature.

Red Frost features all major survival elements such as thirst, hunger, exhaustion, hypothermia and means to counter them. Survival however is meant to increase the immersion, interact with the dynamic environment and support the gameplay rather than being the one and only dominant element like a typical survival game. It’s purpose it to be prevalent, but not intrusive.

Red Frost is build around exploration. While the story-driven nature guides you, the large open areas of the game world are meant to be explored. Every nook and cranny holds a small story, things to scavenge or loot to make your live just a little bit easier. Make no mistake though, the world is not devoid of danger and the environment and wildlife are not to your only enemies. There are much darker secrets lurking in the shadows.

Scavenging and crafting play a major role and processing scavenged items to craft or improve your gear go hand in hand with exploring the game world. Don’t worry, you don’t need to haul everything you might need with you as you can build bases or adapt existing locations to your needs with the game’s building system.

There is even a mobile base of operations at your disposal when you find a large plane someone tried to turn into a boat. You will need a lot of resources to finish, repair and maintain it, but then you can use it to travel along the many rivers. You can use the building system to build it up even further by upgrading it to provide accommodations, crafting stations and even defenses.

The ever-present corruption affects every living organism in the area. It will affect you, too. How you deal with it is what really matters. It poses a real danger to you and it will be a constant battle for control. It is also very alluring: dangerous on one side, but not without some serious benefits on the other allowing you to perform inhuman feats. You just have to keep it under control…


DRAGO entertainment’s production drew a lot of attention from a large number of players and made its way into the Steam Top Wishlist. Due to that fact, the studio has decided to eventually change the working title from FrostFall to Red Frost and simultaneously announce a series of changes coming to the gameplay.

Red Frost will receive a much larger, more complex world than originally planned. As the developers point out, they have always been focused on exploration, but now they decided to go a step further and introduce more content to the nooks and crannies of the world. This will give players a reason to explore even the most distant places.

Along with the expanded game world, more side quests will be added. Some of them will touch on the main scenario, but most will constitute completely independent stories with separate plots. Many more characters will be introduced, both friendly or hostile. In addition to cultists, players will be able to fight and interact with new groups of adverse and neutral NPCs.

Red Frost will offer an expanded character development system with additional skills and talents to distribute. Those changes go along with a rebuilt sneaking system, which in many cases will be an alternative way to handle things.

“Although we are very pleased with the survival system in its current state, we have decided to spice it up by increasing the number of diseases. They will appear in different stages and will affect the character differently, thereby increasing immersion into the harsh environment. Some of the new additions to the corruption system will also integrate nicely with diseases, giving an optional approach to remedies.” - says Joanna Tynor, CEO of DRAGO entertainment.

Key Features:

  • unique character development system with zombification, a corruption system in which player gets infected for unknown reasons and the level of infection affects him differently. With time or due to various activities he transforms into a zombie. There are ways to stop the corruption or even reverse the process.
  • dynamic environment with dynamic weather, day and the in-game world itself,
  • story-driven survival with combat and exploration,
  • noninvasive, gripping mechanics of winter survival with thirst, hunger, sleep, exhaustion, radiation, hypothermia and diseases,
  • skill system, talents and perks for further character development,
  • collecting, assembling and crafting,
  • shelter construction system,
  • portable and expendable command base,
  • rock climbing and obstacle scaling for greater freedom of movement,
  • full-fledged hunting, fishing, camping and culinary system,
  • non verbal storytelling alongside a fully dubbed main story,
  • large variety of equipment, which can be improved by crafting.

Red Frost, previously known as FrostFall, will be available through Steam Early Access in 2021. A playable demo will be available later this year (2020).


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