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Ostranauts

Platform(s): PC
Genre: Action/Adventure
Publisher: Modern Wolf
Developer: Blue Bottle Games

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Ostranauts' Available On Steam Early Access - Screens & Trailer

by Rainier on Sept. 11, 2020 @ 2:31 a.m. PDT

Ostranauts is a simulation of owning and living aboard a spaceship, in a solar system where honest living is a slow death sentence.

Ostranauts is a noir spaceship-life sim, set in a solar system cut-off from a ravaged Earth.

Ostranauts challenges you to design your one-of-a-kind spaceship, hire crew with physical and emotional needs, enjoy detailed ship control panels and interiors, and then manage your dysfunctional crew and ship as you fend off bankruptcy...or worse! Players will create their captain, build or customize their starting ship from the spoils of their career history, and find ways to keep their motley crew in line, fuel in their tanks, food on their plates, and the debt collectors at bay.

Set in the NEO Scavenger universe, where Earth has suffered cataclysmic collapse, the rest of the System lives on in a state of capitalistic dystopia.


Originally planned to launch through Steam Early Access on June 11, 2020 but delayed due to COVID-19 pandemic, Ostranauts is now available through Steam Early Access for £15.49/ 16,79€ / $19.99 with a 20% off for launch week.

Early Access for Ostranauts will start by allowing players to begin their adventure as a spaceship captain - fixing up their ship and getting it space worthy, whilst socialising with NPCs and kick-starting their salvaging career.

What can players expect in the first wave of Early Access:

  • Assume the role of captain repairing your spaceship to get it ready for dust off
  • Starting on shipbreaker career - salvaging from derelict ships around K-Leg station to get their junker ready to fly
  • Socialising with NPCs
Additional:
  • Fly to different worlds completing tasks, get more tools for characters and parts for the ship
  • Encounter  a variety of ship types, makes and models
  • Combat elements - space battle and hand to hand
  • Meeting with other ships - possible hostile encounters (you never know who to trust)

Key Features:

  • Detailed Custom Ship Design: Players can build their ship, in any shape, from functioning modular parts. The parts have physical properties, interact with each other, and can wear out over time.
  • Crew Needs: Crew members have physiological and emotional needs, ranging from basal needs like food, water, oxygen, and temperature, to more esoteric needs like privacy, security, intimacy, and esteem.
  • Systems Management: Ostranauts is a detailed simulation, with many interdependent systems. Players will have to manage supplies, emotions, power grids, finances, security, social ties, and more to keep their enterprise alive, both literally and figuratively.
  • Crew AI: Each crew member runs an AI that is constantly making choices based on their current needs and past experience. If one colleague is consistently comforting, and another threatening, an AI will seek out the former when they need security.
  • Rich, Drip-Fed Lore: Just like in NEO Scavenger, the game is rich with hidden lore for those who want to seek it. Colonies and factions have long histories. Everyday products have brands and marketing. Unexplained phenomena have rumors echoing through the media and hidden files. And for those that don't care, it doesn't get in the way.
  • Hard-ish Science: The tech-level in Ostranauts is near-future, but plausible. There is no faster-than-light travel, no sound in a void, no dogfighting, nor force fields. On the other hand, some ultra tech exists for the purposes of aesthetics and storytelling. E.g. fusion efficiency, cooling, and shielding are enhanced. FTL texting is possible (albeit expensive and low-bandwidth). And the unexplained supernatural events seen in NEO Scavenger are not limited to Earth.

Ostranauts is coming to PC (Steam).


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