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ExoCorps

Platform(s): PC
Genre: Online Multiplayer
Developer: Gingerbread

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'ExoCorps' Steam Early Access Delayed, Beta Next Weekend

by Rainier on Sept. 18, 2020 @ 9:25 a.m. PDT

ExoCorps is a sci-fi multiplayer shooter where you explore the vast alien landscapes on foot or go airborne with your built in full-flight jet-pack as you undertake stealth-based seek and destroy missions.

ExoCorps is the tactical combat platform of the future and an international initiative is testing new military technologies for use across the globe and into the solar system. ExoCorps units are armed with a formidable six in one multirifle, capable of delivering a range of lethal ordnance including auto-cannon fire, multi rockets, plasma bolts, and mingun onslaught. Players can also deliver long range lethality by seeking higher ground for sniper based kills with the deadly rail gun or laser.

Drawing gameplay inspiration from classic game titles such as Counter-Strike and Tribes, with a dash of the epic aerial duels featured in animes such as Macross, ExoCorps is a multiplayer arena FPS set in the near future. At its core, ExoCorps is a game where combat prowess and gaining the tactical advantage over your foe in a cat and mouse hunt to the death is the difference between success and failure.

Mastering an ExoCorps suit isn’t just about deftly evading enemy fire, as players will need to manage power resources too, since ammo and health draw from the same pool. Fly for too long and heat seeker missiles will have no problem locking on to the heat signature of the Exosuits powerful jet propulsion system. Armed with awesome firepower, some keen flying skills and stealthy ground work, players can bring the full range of their tactical combat skills to bear as they hunt down their elusive and cunning foe.

Originally planned for this week, ExoCorps' Steam Early Access launch has been delayed until early October in order to add further tweaks.

Independent developer Gingerbred also announced a weekend player Beta will also run from 24th Sept through to the  28th September.

“We’ve made the decision to add a few more improvements to the game, in particular the games tutorial and user interface and also decided on a player Beta, and as such felt we needed to push back the games early access launch by a few weeks. We’re perfectionists at heart and want the game to represent the quality and expectation that players deserve” Said Gingerbred Co Founder and Technical Director Garin Mazaika.


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