Broken Roads

Platform(s): Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
Genre: RPG/Action
Publisher: Versus Evil
Developer: Drop Bear Bytes
Release Date: April 10, 2024

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'Broken Roads' (ALL) Recruits Leanne Taylor-Giles As Narrative Lead

by Rainier on Feb. 2, 2021 @ 6:50 p.m. PST

Blending together established as well as all-new role-playing elements into a traditional isometric RPG, Broken Roads will see players traveling through authentic Australian locations in a desolated future.

Born of a love for traditional computer role-playing, Broken Roads is an upcoming isometric post-apocalyptic RPG providing a rich, engaging narrative and an all-new morality system. Using fixed-camera, hand-drawn isometric props and environments, the game will allow players to experience a ravaged future in a story of survival, introspection and community as they make their way across a desolated Australia.

The game tells the story of a group of companions as they make their way across Western Australia, encountering new friends, overcoming terrible enemies, and uncovering a mystery behind ever-stranger happenings in the Never Never.

Broken Roads real-time exploration and turn-based combat is beautifully illustrated with hand-drawn artwork throughout, with the goal of offering an experience of playing in concept art – 3D characters, VFX, 2D environments and props all follow this painterly style.

The game also presents players with an original morality system: the Moral Compass. This novel design sees dialogue options and questing decisions influence, and be influenced by, a character's philosophical leaning. Player decisions will shift a character’s philosophical leaning and alter their future choices, as well as open up Moral Traits which can help or hinder.

Taylor-Giles joins the studio after nearly six years at Ubisoft Montreal, where she worked as a scriptwriter on Rainbow Six Siege and Watch_Dogs 2, with prior writing roles on the likes of Avatar: The Last Airbender - Into the Inferno and Destroy All Humans! 2.

It was Taylor-Giles’ work on the acclaimed 2016 RPG Torment: Tides of Numenera that now sees her reunited with Broken Roads’ Creative Lead, Colin McComb.

"We needed an Australian narrative lead,” says McComb. “It turns out I'd worked with a tremendously talented Australian before, and in an even happier coincidence, it turns out she was looking for a new opportunity. I'm absolutely delighted to get a chance to work with her again."

Her arrival bolsters the studio’s growing team of writers, artists and developers from around the world, though Taylor-Giles is keen to set foot on Australian soil once more.

"I was delighted to hear that a branching CRPG with deep moral conflicts was being made in Australia,” says Taylor-Giles, “and even happier about it once I'd had a few meetings with the team. I'm overjoyed to have the chance to work with Colin again, and I can't wait to get stuck into the world of Broken Roads to see where its interweaving storylines take us!"

Key Features:

  • All-new post-apocalyptic setting
  • Unique morality system influencing dialogue, quests and character development
  • uthentic Australian locations and environments
  • Blend of traditional and original RPG mechanics
  • Up to 6 party members
  • Turn-based tactical combat
  • Hand-drawn artwork
  • A content-rich and densely-crafted world

Drop Bear Bytes is comprised of industry veterans and talented newcomers, with alums from the likes of CCP Games, Riot, Ubisoft, Electronic Arts and Torus Games. The environments and props are being produced by Mighty Vertex, the art studio behind the isometric graphics in Harebrained Schemes' Shadowrun series of RPGs.

Broken Roads is in development for PC, Switch, PS4 and Xbox One, scheduled for release in Q4 2021.


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