In Superman Returns: The Video Game, you explore and protect the truly living city of Metropolis, one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay.
by Rainier on Nov. 15, 2006 @ 5:33 a.m. PST | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis, one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay. EA has released a 900mb demo (five missions contained in two chapters), now available on Xbox Live Marketplace, but only for Gold members, until Nov 22nd.
by Rainier on Nov. 9, 2006 @ 3:17 a.m. PST | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis, one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay.
by Rainier on Nov. 3, 2006 @ 11:13 a.m. PST | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis, one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay.
by Rainier on Oct. 16, 2006 @ 3:53 a.m. PDT | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis, one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay.
by Rainier on Oct. 11, 2006 @ 3:04 p.m. PDT | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis, one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay.
by Rainier on Oct. 10, 2006 @ 9:18 a.m. PDT | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis, one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay. EA announced today that the game will ship November 20, 2006 on all platforms ...
by Rainier on Sept. 17, 2006 @ 3:25 p.m. PDT | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis, one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay.
by Thomas Wilde on May 18, 2006 @ 1:02 a.m. PDT | Filed under
Previews
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis, one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay.
by Rainier on April 18, 2006 @ 9:19 a.m. PDT | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis, one that is not only expansive, but also changes dynamically with you as you affect gameplay. EA announced today that it has signed all main movie actors to either lend their likeness and/or voice to the video game.
by Rainier on March 30, 2006 @ 9:32 p.m. PST | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis, one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay.
by Rainier on March 22, 2006 @ 11:32 a.m. PST | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis, one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay.
by Rainier on March 15, 2006 @ 12:02 p.m. PST | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis, one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay.
by Rainier on March 10, 2006 @ 4:23 a.m. PST | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis, one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay.
by Rainier on March 7, 2006 @ 10:38 a.m. PST | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis, one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay.
by Rainier on March 1, 2006 @ 10:40 a.m. PST | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis, one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay.
by Rainier on Feb. 22, 2006 @ 11:41 a.m. PST | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis — one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay. Citizens will run away in terror from newly-erupting danger and also exit their cars to cheer and snap photos as you fly overhead to save them.
by Rainier on Feb. 21, 2006 @ 10:10 a.m. PST | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis — one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay. Citizens will run away in terror from newly-erupting danger and also exit their cars to cheer and snap photos as you fly overhead to save them.
by Rainier on Feb. 17, 2006 @ 10:54 a.m. PST | Filed under
News
In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis — one that is not only expansive (with 80 sq miles and over 9,000 buildings), but also changes dynamically with you as you affect gameplay. Citizens will run away in terror from newly-erupting danger and also exit their cars to cheer and snap photos as you fly overhead to save them.
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - Post - E3 2006
Genre: Action
Publisher: Electronic Arts
Developer: EA Tiburon
Release Date: Q4 2006
The first thing I thought of when I saw Superman Returns, frankly, is that certain people are going to have an absolute ball with it.
The second thing I thought of, regrettably, was Superman's video game record. With the arguable exception of the arcade quarter-muncher, no game based on the Superman license has ever aspired to or reached anything better than utter mediocrity.
Like Spider-Man before it, Superman Returns is a free-roaming action game set in 80 square miles of city. As Superman, you've got
by Rainier on Oct. 4, 2005 @ 9:44 a.m. PDT | Filed under
News
EA, Warner Bros. Interactive Entertainment and DC Comics announced today that Superman Returns: The Videogame is scheduled for a summer 2006 release in conjunction with the Warner Bros. Pictures' film on June 30, 2006. The game, which features storylines from both the movie and more than 60 years of comic book content, is being developed by EA-Tiburon.