Phantom Brave improves upon the tactical gameplay found in Disgaea and La Pucelle in every way. Its redone, open-ended battle system is limited only by the user’s imagination. If you fell in love with Disgaea, you definitely won’t want to miss out on what’s sure to be this year’s best Strategy RPG. Read more for 50 or so new screens...
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Several weeks ago Strategy First and Game Factory Interactive announced that that they have entered into a contract that will see MiST Land South (Game Factory’s development studio) develop Jagged Alliance 3D and Jagged Alliance 3. While there are still no details available on either title, Strategy First has released the first screens for JA 3D. Read more to check them out ...
PlanetCNC seems to put their hands on a screenshot showing a monitor at an unspecified EA location, showing off an image indicating that C&C 3 might very wellbe in the works. Of course there is no official word from Electronic Arts, nor whether this is a fabrication or legit. Coincidence or not, the date and time shown on the screenshots (June 17th) was the same day a select few members of the press were invited to see a preview showing of Need For Speed Underground 2. Maybe somebody got lost in the huge EA complex and stumbled upon previously mentoined monitor, by accident of course (thanks HomeLAN).
Developed by Point of View, Trigger Man is a third person, mission-based action/adventure game that immerses the player in the role of an underworld hit man. Read more for a big batch of new screens...
by Thomas Wilde on June 20, 2004 @ 1:21 a.m. PDT | Filed under Previews
Shocking and evil, Mortal Kombat: Deception pushes martial arts-style fighting and the Mortal Kombat franchise to new heights with an innovative fighting system, unparalleled depth and brutally intense action that will appeal to long-time Mortal Kombat fans as well as next-generation gamers. The game features lightning-fast hand-to-hand and special weapons combat, secret and returning characters, moves and combinations with new death-dealing battles and fatalities.
Viewed from a third person perspective players must take turns using the available time, energy and weapons to defeat the enemy. With unique line of sight AI and fully destructible environments no two games are ever the same. Add to this a team of characters each with different skills and you get a game of infinite possibilities and compulsive playablity.