Some 25 years after the original Kid Icarus game for NES captured the hearts and imaginations of gamers worldwide, Kid Icarus: Uprising brings the action and adventure of this beloved series to new heights – and new visual dimensions – on the 3DS system. The dark goddess Medusa and her Underworld Army have returned, and they’ve got their sights set on the heroic angel Pit. With the aid of Palutena, goddess of light and guardian of the human race, Pit must fend off this malevolent threat. The richly immersive graphics of the Nintendo 3DS system offer incredible depth as Pit battles enemies by air and by land.
The game’s story begins with the return of the dark goddess Medusa and her Underworld Army. With the help of Palutena, goddess of light and guardian of the human race, the heroic angel Pit must combat the forces of darkness as he battles Medusa and her minions by air and by land.
The Fiend’s Cauldron is an incredible new system that allows players to customize their play experience by adjusting the intensity level. Intensity ranges from 0.0 – 9.0 for each individual Chapter. As the intensity increases, players will be able to earn more Hearts and more powerful weapon drops from defeated enemies. Hearts also can be used to purchase new weapons. The standard intensity setting is 2.0, but players can precisely adjust it by increments of 0.1. In order to increase the intensity, players must bet by placing an increasing number of Hearts into the Fiend’s Cauldron. If the player is defeated during the Chapter, some Hearts will be lost and the intensity will be lowered.
A wide variety of collectible weapons offers an extraordinary amount of replay value. With nine different categories of weapons, ranging from Bows to Claws, players can learn the unique characteristics of each weapon and determine which is best suited for each battle and their style of play.
During certain parts of his adventure, Pit will have access to special vehicles such as the Exo Tank. Pit can use the tank’s powerful drift ability to boost over jumps or defeat enemies with the tank’s ramming horn.
Multiplayer modes and features in the new game include:
- Light vs. Dark: Team up with other players in Light vs. Dark multiplayer mode, in which two teams of three are pitted against one another. The ultimate goal is to empty the opposing team’s health meter, which transforms the last defeated team member into an angel. The team who defeats the opposing team’s angel wins. This unique multiplayer mode tests players’ ability to work as a team while keeping the match exciting as the focus constantly shifts from dealing out damage to protecting the team angel.
- Free-for-All: In this mode, up to six players (including CPU players) combat each other in a winner-takes-all match. Winners are determined by high score, heavily influenced by both the number of kills and the number of deaths.
- Match Set-up: Both Light vs. Dark and Free-for-All multiplayer modes are playable through local wireless play or online for players with broadband Internet access. CPU players will fill out the roster if there are fewer than six players in a match. Duration of the match, CPU difficulty, weapons and team handicaps are all customizable prior to beginning a multiplayer battle.
- Weapons and Weapon Fusion: The wide variety of weapons a player has collected in single-player mode can be used during multiplayer matches. Players can also earn additional weapons as rewards in multiplayer play. Players can choose set combinations of weapons and powers before entering into a match. This provides further incentive for players to continue collecting different and more powerful weapons as they play through the single-player campaign. Players can also fuse weapons together at the Arms Altar. Fusing two weapons will result in a single, more powerful weapon that retains some of the key benefits of each, giving players the ability to customize weapons to match their play style. Fused weapons can also be used in multiplayer matches.
- StreetPass: Through the StreetPass functionality of the Nintendo 3DS hardware, players have the ability to share one of their weapons with other Kid Icarus: Uprising owners. The selected weapon is turned into a Weapon Gem. Shared Weapon Gems can be converted into real weapons by paying Hearts. Players can also fuse Weapon Gems together by paying Hearts to create a more powerful Weapon.
Kid Icarus: Uprising uses a control scheme designed to fit the game’s unique blend of flight, shooting and melee combat, and offers tremendous precision and depth for dedicated players. The left hand uses the Circle Pad while the right hand uses the stylus. Every copy of the game will come with a free stand that holds the Nintendo 3DS at an angle above any flat surface, providing players with a new kind of gaming experience.
Kid Icarus: Uprising is compatible with the Circle Pad Pro accessory, offering an alternate control scheme for left-handed players. With the Circle Pad Pro, players hold the stylus in their left hand and use the Circle Pad with their right hand.
- Designed by Masahiro Sakurai – creator of Kirby and Super Smash Bros. – Kid Icarus: Uprising features a vividly redesigned game world and a new look for Pit and other returning characters.
- Pit is unable to fly on his own, but upon receiving the “Power of Flight” from Palutena, he can soar swiftly through the skies for about five minutes at a time. After each stage’s initial air battle, Pit enters into ground-based skirmishes.
- While Pit is battling in the air, the action unfolds like a dynamic guided shooter. Yet when he’s facing enemies on land, it handles like a third-person shooter. Throughout the sprawling adventure, players gather numerous distinctive weapons and collect treasures.
- Beyond the deep single-player adventure, Kid Icarus: Uprising also offers a thrilling and unique take on multiplayer battles. Two teams battle against each other, whittling away their point totals as each team member is defeated. When one team loses all its points, the last member defeated is revived as the powerful Angel Pit. If the other team can track him down and defeat him, they will win the match, introducing a new ebb-and-flow dynamic to multiplayer battles.
- The game includes AR Card compatibility. Using the built-in 3D camera on the Nintendo 3DS system, the game recognizes countless specially designed AR Cards, with animated game characters popping up in 3D on the game screen and even battling each other when two cards face off.
- The game’s simple, intuitive play control has players hold the system in their left hand, while the right hand uses the stylus on the touch screen for targeting. Their left thumb on the Circle Pad controls Pit’s movements, and the L Button fires ranged weapons and unleashes melee attacks. The controls are simple enough to be grasped quickly, but offer layers of depth and strategy for advanced maneuvers. A special control option for left-handed players is also being prepared.
Fans who pre-order Kid Icarus: Uprising ($39.99) at select retailers will receive a bonus download code for the 3D Classics: Kid Icarus game, a re-mastered 3D version of the NES original. The download code will be delivered with the purchase of Kid Icarus: Uprising.
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