Born to Fire

Platform(s): PC
Genre: Online Multiplayer
Publisher: NHN Corporation (EU), Aeria Games (US)

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Born to Fire' Unveils New Gameplay Features - Screens

by Rainier on July 11, 2012 @ 6:13 p.m. PDT

Born to Fire is a character-oriented free-to-play MMOFPS with five different classes to choose from, each flaunting its own distinctive style and specific brand of firepower as well as a range of complementary skills to enable team strategies.

Load your guns, strap on your holster, and get ready to show off your best action movie one-liners.

Whether it's a suave agent with a license to kill, a take-no-prisoners tough guy, or an elite Special Forces operative, Born to Fire's character-driven gameplay is designed to suit any player's style.

Following the Cold War, the Russian Federation has lost ground in an arms race with the United States and turned to more unconventional methods of warfare. As the rules of engagement are thrown out the window, Special Forces around the world are sucked into the fray of a chaotic, anything-goes political landscape. The fate of these elite troops, and the interests they represent, is in the players’ hands as they step into a global free-fire zone.

Players can choose to lock-and-load as a Duelist, Heavy-Hitter, Rifleman, Warden, or Ranger as they battle for domination. Each class comes with its own distinctive backstory, unique tactics, and a diverse arsenal that is fully customizable. Varied maps and modes encourage innovative team strategies in unique PvP warfare. Fast, one-click matchmaking offers players an optimized way to battle it out, while built-in replay tools enable players to improve their game by studying their own moves alongside those of fellow combatants.


Born to Fire offers a robust, class-based system with meticulously balanced FPS gameplay. Each of the five unique classes in the game, from the deadly Dual Gunner to the shotgun and riot-shield wielding Point Man, have unique strengths and weaknesses that players must exploit in combat. Each class can synergize with certain others, ensuring that victory is a team effort.

There will be three game modes to choose from—Deathmatch, Bomb Defusal, and Siege—each offering a different style of play. Born to Fire is planned to launch with 12 maps over which teams can battle, each one finely tuned to the same high level of balance present throughout the whole game, with a plethora of additional maps and modes on the way.

The game is also packed with features appealing to the competitive gamer. In-game observer functionality and a windowed mode optimized for streaming allow for anyone to easily view a competitive match. These features are complemented by the versatile replay function—replays can be viewed from the perspective of any participating player, or even from a free floating camera. Players will also have the unique option of saving a replay as a simple .AVI file so that even friends without the game client will be able to view it.

Born to Fire will require a client download, and as with all Aeria Games titles, will be free-to-play. Interested players can learn more and sign up to participate in the upcoming closed beta test.


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