Pneuma: Breath of Life

Platform(s): PC, Xbox One
Genre: Puzzle
Developer: Deco Digital
Release Date: Feb. 27, 2015

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'Pneuma: Breath of Life' (XOne) Also Coming To PC - Trailer

by Rainier on Jan. 19, 2015 @ 2:06 p.m. PST

Pneuma: Breath of Life is a first person puzzler that will challenge not only your mind, but your own sense of self.

Pneuma: Breath of Life provides players with an unrivalled sense of awe and a relentless determination to solve every puzzle and progress through a narrated story of self-discovery, exploring the fundamental nature of being. This is a difficult puzzler designed to force players to think outside the box and explore beyond what they know as reality through the eyes of a god, voiced by award winning voice actor, Jay Britton.

Play as a god, ‘Pneuma’, and listen to his comical self-obsessed inner monologue whilst he takes you on a journey exploring and traversing his puzzling world. Rack your brain and progress through a series of environmental challenges that require perception, observation, and lateral thinking skills to succeed. Lift bridges, rotate platforms and unlock gigantic doors all with the power of your mind. This game isn't about your skill with a controller, it's about how you perceive and analyze situations.

Rack your brain and progress through a series of environmental challenges that require perception, observation, and lateral thinking skills to succeed. Pneuma’s observation mechanic allows you to Lift bridges, rotate platforms and move entire rooms all with the power of your mind. This game isn't about your skill with a controller, it's about how you perceive and analyse situations. Pneuma's story is one that can only be told through the interactive medium of video games.

Powered by the Unreal Engine 4, Pneuma has just gone live on Steam Greenlight with Oculus Rift fully supported.

“Since we announced Pneuma as a timed exclusive on Xbox One, we couldn’t wait to reveal footage from the finished game to the public as well as begin to talk about compatibility with Oculus Rift. We’ve quite literally been working day and night for the past 6 months on no salary to make the game. We’ve survived by working at bars during the night until the early hours of the morning then coming back into our studio at 9:00AM to continue work on Pneuma. It’s not been easy, but I believe what we’ve designed is something special that the gaming community is craving on both consoles and PC,” said Joe Brammer, Producer & Artist at Deco Digital.

Push your brain to its limits in this exciting new first person puzzler as Pneuma contemplates the nature of reality and you explore the ontological mystery of the Breath of Life.


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