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Stellaris

Platform(s): PC, PlayStation 4, Xbox One
Genre: Strategy
Publisher: Paradox Interactive
Developer: Paradox Development
Release Date: May 9, 2016

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'Stellaris' Mod Tools Available - Trailer

by Rainier on May 2, 2016 @ 12:20 p.m. PDT

Stellaris turns your eyes to the stars in a science fiction strategy game that will be about more than just building empires in the skies.

For millennia our race has developed, explored and battled for control of a planet. Now we turn our eyes beyond our own solar system, to other stars in our galaxy. New planets, new discoveries, maybe even new civilizations await us. And Paradox Development Studio, the masters of grand strategy, will be your guides on this new voyage.

With a dynamic decision system and a heavy emphasis on exploration and science teams, Stellaris gives you much more to research than bigger lasers or stronger hulls – though you’ll need those too. Space is very big, and your first step will be getting a grasp of just what is around you and how it can be best used for the benefit of your civilization.

Paradox released a new 3D model exporter tool that will allow users to create full conversion mods for games such as upcoming grand strategy titles Stellaris and Hearts of Iron IV. The tool, named Clausewitz Maya Exporter, makes it easier for community creators to introduce their own models and units into the latest Clausewitz engine games, with full support for upcoming titles and partial support for Europa Universalis IV and Crusader Kings II.

“Modding has always been a core part of our games. Many fans of ours became exposed to our games through mods and working with these users and creators has always been important to us” says Henrik Fåhraeus, Game Director for Stellaris. “The community has been asking for more total conversion mods and we want to make it easy as possible for our talented fans to make them”

“Any gameplay exposed to the player in Stellaris should be moddable,” says Stellaris Game Designer, Joakim Andreasson, “So our modders can change pretty much every value, most of the game rules, and the content they see within the game”

“We’re excited to see what the community can bring to our games,” said Fåhraeus. “We’ve seen some great ideas on our forum and we’re looking forward to seeing what kind of ships, aliens and other things the community will add to the game” 

The new tool, initially scheduled to release alongside Stellaris on May 9th, is made available today for modders everywhere. To download the free tool log in with your Paradox Account, or check the "Downloads" tab on your account page.

Thousands of planets populate procedurally generated star systems giving you the largest possible theatre for performing the emergent stories that Paradox has become famous for. Customize your ships, encounter unique randomly generated races, and participate in advanced diplomacy that would make Picard look like an amateur.

And all in a beautiful and evocative star map unmatched by anything we’ve made before.

Are you prepared for the glorious future Paradox will be showing you?


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