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Gravel

Platform(s): PC, PlayStation 4, Xbox One
Genre: Racing
Developer: Milestone
Release Date: Early 2018

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Gravel' (ALL) Delayed Until Early 2018 - Screens & Trailer

by Rainier on July 13, 2017 @ 7:07 p.m. PDT

Gravel is an off-road challenge where you explore exotic locations, drive iconic vehicles in extreme conditions, defy the champions, and become the ultimate Offroad Master.

Gravel will offer an experience unique to its kind: Milestone’s pedigree in simulation is valued here with physics grounded in reality, but fun will be the main focus, among wild drifting on the different terrains, crazy jumps and impossible maneuvers.

Celebrate off-road racing by taking you to exotic locations around the world with some of the most exciting vehicles ever created. The variety of powerful vehicles, from trophy trucks to rally legends, will offer many different approaches to the driving experience, and the wide offer of environments will have you strapped in for an unforgettable world tour.

Unleashing the full power of Unreal Engine 4, Gravel bestows each location with an unprecedented level of detail and makes the competition fun for everyone: photo realistic graphics, dynamic time of day and weather system, accessible physics that can be enjoyed by everybody, breath-taking locations where the player can race at full speed rushing through forests, snowy mountains, dunes, deserts, impressive lighting and particle effects.

Furthermore, thanks to its technical features, Gravel will offer wide open maps and believable physics, although the driving experience will be oriented towards a pure fun approach.

Among deserts, jungles and snowy mountains you will have to shine in each and every discipline, whether it’s the wide open maps of the Cross Country or the narrow tracks of the Speed Cross. Become the ultimate Master or take part in some wild competition in the online game modes: Gravel will always have some fun ready for you!

Become the Master in four exciting disciplines and be part of the greatest off-road competition ever seen, Offroad Masters: will you be able to #StealTheShow?

Originally announced for Summer 2017, it seems Milestone will be taking more time to refine the game as it's now scheduled for early 2018.


Today, we’d like to give you an exclusive behind-the-scenes look at the development of Gravel with a new Dev Diary. If you’re asking yourself what this all is about… well, buckle up: you’re about to discover an off-road racer like no other.

So sit back, relax, take a step into our offices and meet some of the talented guys and girls that poured all their creativity and passion in what we think is a really noble goal: build an incredibly fun, fast-paced, over-the-top rollercoaster ride with some of the most powerful off-road vehicles man has ever created, reminiscent of the arcade-racers of old, but bestowed with breakthrough graphics and audio. And it’s all about pure fun: we want you to step on the gas in V8 trophy trucks and legendary rally cars and partake in the greatest off-road show ever, holding your breath until the finish line.

Did we mention everything is wrapped-up in a faux TV-Show, inspired by the best extreme-sports channels that will take you to some of the most beautiful places in the world? Yes, we know it’s a lot, but this is Gravel: the quintessential arcade racer, where fun and show business become one. And you will be at the center of it all, competing against the Masters — elected champions of the previous years.

Today, we’ll take five minutes of your time to show you some of the amazing landscapes our 3D artists are modeling with Unreal Engine, to tell you something more about the in-game audio, and to show you how skies and lighting can make all the difference in the world. Stepping up our game with Unreal Engine, something that happened recently at Milestone, we have taken a chance to overhaul many other aspects of our game production, from the art department to the reference and audio engineering. This brief tour, combined with more to come, will give you a sneak peek into everything we’ve been doing in the last months here at Milestone.

Enjoy the first Gravel Dev Diary and get ready to join us on this incredible off-road tour in early 2018.

There are four disciplines included in the new Milestone IP which promise to take the player into an adrenaline-fueled combination of petrol and dirt:

  • Wild Rush, combative races in wild locations
  • Cross Country, with open maps to explore or to conquer until the last checkpoint
  • Speed Cross, real tracks and races without holding anything back
  • Stadium Circuit, with arenas and spectacular jumps

Many other on and off-line game modes will form an integral part of Gravel and will be announced in the coming weeks.

The game will revolve around the Gravel Channel, which presents the Offroad Masters format, an annual television program that will accompany the player on their way to fame and glory. Through challenges and events that are dedicated to every one of the in-game disciplines, the skilled driver must reach the Final League and challenge the champion from the previous edition, attempting to be crowned as the new Offroad Master. The route will be strewn with increasingly difficult challenges, but also with discipline specialists, real Masters, who will put even the most experienced players to the test.


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