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'StarRush' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

StarRush, PC: StarRush is a spaceship simulator set in the action of a distant galaxy, which suffers from gold-rush fever. One of the game’s distinctive features is an original concept of continious gameworld. Players can actually land on the planets by going through the atmosphere and even battle in the skies as well as in outer space. The game world of StarRush is inhabited by enemies and friends, pirates hiding in asteroid fields and merchants traveling from one planet to another. StarRush is a story-driven action spaceship simulator that immerses gamers in an incredible atmosphere of gold-rush of the distant-future,

'Kim Possible 3: Team Possible' (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

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'Disney's Lizzie McGuire & That's So Raven' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

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'Sphere' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Sphere, PC: Sphere is a Massive Multiplayer Online Role Playing Game (MMORPG) that immerses players in the world of medieval Europe where they have complete freedom to shape their own destiny. Absorbed into the universe created by a rouge monk, players find themselves forced to adapt to a new, hostile world. Sphere's huge continents are crammed with NPCs, monsters and other players inhabiting every square foot of the world. Within the universe of Sphere, cities protect players and are used as main trade and political centers, with markets offering goods, weapons, potions, miscellaneous items and alchemy components. There are dozens

'Chicken Little' (GBA/NGC/PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

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'That’s So Raven 2: Supernatural Style' (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

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'Rig’n’Roll' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Rig’n’Roll, PC: Rig’n’Roll places players in the shoes of a young man in the year 2024 as he pursues his dreams of road domination and capture the Californian cargo transportation market. Sequel to the famous Hard Truck series, Rig’n’Roll is reworked within a realistic framework, allowing players to race high-powered Semis along thousands miles of real Californian roads. Rig’n’Roll delivers players the ultimate truck driving experience with authentic models of trucks and their interiors, completely new physics and astonishing 3D graphics among numerous features. Players will outrun their opponents to deliver cargo on time or take part in truck races

'World War I' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

World War I, PC: World War I is an RTS that orders player to assume the role of commander leading the forces of Germany, Russia or Allies. Gamers must be prepared to test their military leadership skills on the battlefields of Europe during one of the most costly wars of human life in mankind’s history (1914-1918). Players will have to use tactical skills and wit to win. But victory is not only a matter of tactics as players will have to organize the baseline properly, set priorities in targets and succeed in defensive knowledge. Light cavalry will give players speed

'PT Boats: Knights of the Sea' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

PT Boats: Knights of the Sea, PC: PT Boats: Knights of the Sea is a naval simulation that places gamers in charge of a mosquito fleet of the Allied Forces, Russia or Germany during the height of World War II. PT Boats: Knights of the Sea allows players to take command of a boat and control each member of the crew. Shoot down aircraft using machine guns and anti-aircraft guns, torpedo hostile destroyers and supply ships, "entertain" uninvited guests with cannon fire or plan strategic group attacks. Developed by Akella.

'BorderZone' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

BorderZone, PC: BorderZone is an action role-playing game that challenges players to assume the role of Olaf, one of the few remaining humans on the planet Terra. Forced to leave the safety of their outpost, gamers venture on quests and into battle, controlling up to five characters simultaneously while amassing weapons, survival skills and magic. Players create Olaf from several disciplines, including thief, magician or soldier. Characters are further developed in the game through group affiliations, moral classes and professions. Developed by Saturn-plus.

'Cinderella: Magical Dreams ' (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

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'Captain Blood' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Captain Blood, PC: Captain Blood is an action game based on the novels by Rafael Sabatini. Players take the role of a brave and noble corsair, following his intriguing and amazing adventures in 1685. The game's mission-based structure allows players a diverse battlefield on both land and sea, with ship to ship battles and swashbuckling sword fights. Players can experience directly controlled naval battles, manually firing ship cannons from the foredeck or navigate in third-person view while cannons aim automatically. Land missions place players in the character of Captain Blood, fighting multiple enemies while gamers parry, thrust and sidestep through

'Herbie Fully Loaded' (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

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'The Nightmare Before Christmas: Oogie's Revenge' (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

'Enemy Territory: Quake Wars' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Quake Wars: Enemy Territory trailer off WP (26mb)

Serving as the prequel to id Software’s legendary QUAKE II, Enemy Territory: QUAKE Wars is the ultimate online team and objective-based multiplayer experience. Set within the epic QUAKE® universe in the year 2065, the game pits the Allied troops of the Global Defense Force (GDF) against a new Axis of Evil – the barbaric and technologically advanced Strogg - during their initial invasion of Earth.

Gamers choose to play as Human or Strogg in one of five unique character classes. Employing an arsenal of weapons, vehicles and deployable armaments,

'Kim Possible: Kimmunicator' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

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'UFO: Aftershock' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

UFO: Aftershock follows directly from one of the endings of UFO: Aftermath, where the player agrees to hand over the Earth to the Alien scientists, who are trying to change the planet into a giant living organism.

'Desert Law' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Desert Law, PC: Desert Law is a new spin on the traditional real-time strategy that immerses players into a post-apocalyptic world where gasoline is the new world currency. Players can have anything if they have gas to pay for it, or gamers can loose everything with one tactical mistake. Mankind is rebuilding civilization off the scattered remains of pre-doomsday technology, with unfamiliar equipment and knowledge, which it inherited from ancestors. Disorderly gangs roam the wastelands, and if gamers want to survive, they will have to fight to stay alive in this mad world. Players can choose from more than 50

'Vivisector: Beast Inside' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Vivisector, PC: Vivisector: Beast inside is a unique mixture of 3D Action/Horror that blends an immersive interactive story with intense, high-adrenaline action. In the year 1878, the mysterious Dr. Morhead built a laboratory on the remote Soreo Isle and resumed his experiments aimed at the creation of animals that look, feel and behave more like humans. The game features an intuitive scoring system that encourages exploration and effective game play. Character development system allows players to upgrade their skills and weapons while battling bizarre never-before-seen enemies, each with unique abilities, tactics and firepower. Developed by Action Forms.

'Kingdom Hearts II' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th