Adam Pavlacka's Articles


PSN Review - 'Burnout Crash!'

by Adam Pavlacka on Oct. 2, 2011 @ 12:30 a.m. PDT | Filed under Reviews

Burnout Crash! goes back to its roots by bringing the series’ fan-favorite Crash mode to the forefront, adding new top-down gameplay, exciting features and Autolog to let players compete with their friends while embracing their road rage.

Tekken Tag Tournament 2 Arcade to Use "Always-On" DRM, Require Additional Payment Per Play

by Adam Pavlacka on Sept. 30, 2011 @ 5:00 a.m. PDT | Filed under Editorials

Normally when one hears of "always-on" DRM the discussion is in context of PC gaming. Ubisoft has been particularly notable (or notorious, depending on your point of view) here, implementing the "Internet required" DRM scheme on a number of its titles.

XBLA Review - 'Radiant Silvergun'

by Adam Pavlacka on Sept. 29, 2011 @ 12:15 a.m. PDT | Filed under Reviews

Treasure's classic Saturn shooter, Radiant Silvergun makes its way to the Xbox 360. Radiant Silvergun is the precursor to Ikaruga.

PS3/X360 Preview - 'Rocksmith'

by Adam Pavlacka on Sept. 28, 2011 @ 12:30 a.m. PDT | Filed under Previews

Rocksmith is the first and only game where players can plug any real guitar with a standard quarter-inch input jack, and play through an in-depth library of music including everything from the latest hits to classic rock songs.

EA/Origin Terms of Service -- Use a Cheat, Lose Access to Your EA Games

by Adam Pavlacka on Sept. 27, 2011 @ 5:43 a.m. PDT | Filed under Editorials

There's been a lot of talk about corporate license agreements lately with both Sony and EA updating their Terms of Service to require arbitration to resolve disputes and prohibit class action lawsuits, but there's another gem buried within the EA/Origin Terms of Service -- the company reserves the right to revoke all your games if you cheat or tell others how to cheat.

XBLA Review - 'Renegade Ops'

by Adam Pavlacka on Sept. 25, 2011 @ 12:30 a.m. PDT | Filed under Reviews

Renegade Ops puts players in a mobile commando unit sent behind enemy lines to defeat Inferno, a madman intent on global domination. Defeat enemies across a range of stunning environments using a wide variety of vehicles, from dispersing electromagnetic shock waves to the deployment of a huge Gatling gun armed to the teeth.

Microsoft Unbans Users Due To Software Error, Offers Apology And Compensation

by Adam Pavlacka on Sept. 24, 2011 @ 12:53 a.m. PDT | Filed under News

Microsoft's Xbox Live enforcement team exists to help protect the Live  experience, preventing consoles from accessing the service that are involved in bad behavior.

PSN Review - 'From Dust'

by Adam Pavlacka on Sept. 23, 2011 @ 12:30 a.m. PDT | Filed under Reviews

From Dust is set in an extreme version of Planet Earth where nature unleashes her power in a much more violent way than what we are used to. Tsunamis, earthquakes, floods, wildfires, volcanic eruptions are what the days are made of for the people of Dust. In this kind of God game, users will play with powers to manipulate the world around them.

Xbox 360 Review - 'Gears of War 3'

by Adam Pavlacka on Sept. 20, 2011 @ 1:30 a.m. PDT | Filed under Reviews

Gears of War 3 plunges players into a harrowing tale of hope, survival and brotherhood that concludes the current story arc. With the last human city destroyed and the remaining survivors stranded, time is running out for Marcus and his comrades as they fight to save the human race from the jaws of extinction.

'Gears of War 3' (X360) Developer Interview with Design Director Cliff Bleszinski

by Adam Pavlacka on Sept. 15, 2011 @ 12:01 a.m. PDT | Filed under Interviews

Gears of War 3 plunges players into a harrowing tale of hope, survival, and brotherhood that concludes the current story arc for Gears of War. With the last human city destroyed and the remaining survivors stranded, time is running out for Marcus and his comrades as they fight to save the human race from the jaws of extinction.