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Adam Pavlacka's Articles


Movie Review - 'Wreck-It Ralph'

by Adam Pavlacka on Nov. 2, 2012 @ 2:30 a.m. PDT | Filed under Reviews

For decades, Ralph has been overshadowed by Fix-It Felix, the good-guy star of their game who always gets to save the day. Tired of playing the role of a bad guy, Ralph takes matters into his own hands and sets off on a journey across the arcade through multiple generations of video games to prove he can be a hero.

'Assassin's Creed III: Liberation' (PSV) Developer Interview with Scriptwriter Jill Murray

by Adam Pavlacka on Oct. 30, 2012 @ 3:00 a.m. PDT | Filed under Interviews

Assassin's Creed III: Liberation includes key pillars of the franchise that fans of the series know and love, including combat, free-roaming navigation and a rich story full of intrigue and twists, delivering a true Assassin’s Creed experience to the PlayStation Vita.

Ubisoft Clarifies Use of Erudito Credits in 'Assassin's Creed III' Multiplayer

by Adam Pavlacka on Oct. 29, 2012 @ 6:15 p.m. PDT | Filed under News

Set against the backdrop of the American Revolution in the late 18th century, Assassin's Creed III introduces a new hero, Ratohnhaké:ton, of Native American and English heritage, encouraging gamers to experience the War not written about in history books.

'Assassin's Creed III' (PS3/X360/PC) Developer Interview with Game Director Damien Kieken

by Adam Pavlacka on Oct. 29, 2012 @ 12:30 a.m. PDT | Filed under Interviews

Set against the backdrop of the American Revolution in the late 18th century, Assassin’s Creed III introduces a new hero, Ratohnhaké:ton, of Native American and English heritage, encouraging gamers to experience the War not written about in history books.

'Assassin's Creed III' (PS3/X360/PC) Includes Microtransactions

by Adam Pavlacka on Oct. 27, 2012 @ 10:00 a.m. PDT | Filed under News

Set against the backdrop of the American Revolution in the late 18th century, Assassin’s Creed III introduces a new hero, Ratohnhaké:ton, of Native American and English heritage, encouraging gamers to experience the War not written about in history books.

Editorial - 'Getting the Xbox Live Banhammer'

by Adam Pavlacka on Oct. 27, 2012 @ 6:00 a.m. PDT | Filed under Editorials

We don't often think of "online" as being an integral part of the console experience, but that's only because the integration has slowly crept in over the years. On Microsoft's Xbox 360, being online is the default rather than the exception.

Editorial - 'Media, Ethics, Tomb Raider and the Streisand Effect'

by Adam Pavlacka on Oct. 25, 2012 @ 2:00 p.m. PDT | Filed under Editorials

One of the most common criticisms heard by members of the games media is, "They must be on the take." Having written about video games for more than a decade and a half, I've seen it countless times, usually when someone disagrees with an outlet ...

Xbox 360 Review - 'Skylanders Giants'

by Adam Pavlacka on Oct. 22, 2012 @ 12:30 a.m. PDT | Filed under Reviews

Skylanders Giants uniquely combines collectible real-world toys with an epic virtual game world, creating a new platform for communal play that was embraced by parents and kids everywhere.

X360 Kinect Review - 'Dance Central 3'

by Adam Pavlacka on Oct. 16, 2012 @ 12:30 a.m. PDT | Filed under Reviews

The Dance Central universe continues to expand with electrifying new features that keep the party going, including an all-new multiplayer mode for up to eight players, and the hottest, most diverse soundtrack yet, featuring Usher, Gloria Gaynor, 50 Cent and many more!

PS3/X360/PC Preview - 'Need for Speed: Most Wanted'

by Adam Pavlacka on Oct. 13, 2012 @ 12:30 a.m. PDT | Filed under Previews

Lose the cops - your way. Hit jumps and shortcuts, switch cars, hide out or play to your car's strengths by driving off-road, hitting straights or diving into back alleys. Drive anywhere, explore the world, hang out with your friends or toy with the cops. It's about you, your friends and the wildest selection of cars in a heavily policed, urban landscape.