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'Perimeter' - Interview

by Kevin Jacobs on Feb. 19, 2004 @ 2:32 a.m. PST | Filed under Interviews

Perimeter is a real-time strategy game built on the concept of territory seizure using detailed terraforming and on the subsequent encircling of these zones with a special protective perimeter. The game combines proven principles of controlling resources and unit groups with titles featuring a clear-cut seizure of living space. Perimeter is somewhat an "odd" title, so it was prime time to have a sit down with Codemasters' Michael Rowland.