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Rainier's Articles


'Project Gotham Racing 4' (X360) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Project Gotham Racing 4 [X360] Trailer off WP (30mb)

“Project Gotham Racing 4” is the highly anticipated next installment of the blockbuster “Project Gotham Racing” (PGR) franchise, developed by Bizarre Creations exclusively for the Xbox 360 video game and entertainment system. With a dramatic new weather system, revamped career mode, revised Kudos system, new tracks and locations as well as the world’s most iconic vehicles, “PGR 4” takes racing to a new level of thrill and excitement.

For the first time in “PGR” history, drivers will have the option of racing a variety of motorcycles from top manufacturers, such

'Zoo Tycoon 2: Extinct Animals' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

“Zoo Tycoon 2: Extinct Animals,”* the biggest expansion pack to date for the hugely popular, award-winning “Zoo Tycoon 2,” lets gamers bring animals that once roamed the Earth back to life. With new challenges and more than 30 new animals, players can create environments the creatures once lived in and learn about times that date back to the Ice Age.

Features:

  • Impressive never-before-seen animals. “Zoo Tycoon 2: Extinct Animals” features more than 30 new animals, ranging from the adorable dodo bird to the

PS3/X360 Preview - 'Burnout Paradise'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Genre: Racing
Publisher: Electronic Arts
Developer: Criterion Games
Release Date: January 2008

Excluding the offshoot and recap titles (Dominator and Legends, respectively), the core Burnout series has always maintained an unrivaled level of intensity and innovation within the racing genre. Each title has represented a significant improvement over its immediate predecessor, culminating in 2005's brilliant Burnout Revenge. But if you thought the additions of takedowns and Road Rage were important, wait 'til you see the overhaul in the works for Burnout Paradise, the first iteration developed from the ground up for next-generation consoles.

"We really wanted to take

'Blue Dragon' (X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Famed game producer Hironobu Sakaguchi of Mistwalker game studio and developer Artoon present the highly anticipated Xbox 360-exclusive “Blue Dragon.” Featuring the character design of Akira Toriyama, who designed “Dragon Ball Z,” and music by Nobuo Uematsu, the composer for “Final Fantasy,” “Blue Dragon” is an epic role-playing game (RPG) centered on a young boy named Shu and several of his friends. These unlikely heroes possess miraculous strength and magical power to control phantom shadows that mirror the actions of their masters.

Shu and company must use their shadows as weapons as they battle the evil forces and an antiquated human

PS3 Preview - 'Everyday Shooter'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Shooter
Publisher: SCEA
Developer: Queasy Games
Release Date: Late Summer 2007

The term "everyday" is often applied to something that lacks style or innovation, but Everyday Shooter, available later this summer via the PlayStation Network, is not so... well, everyday. Everyday Shooter is indeed a shooter that will draw instant comparisons to Geometry Wars: Retro Evolved, but it was not made with competition as the core design element. Instead, creator Jonathan Mak of Queasy Games believes it should simply be enjoyed, much like a record.

"It's like a music album," said Mak, "except instead of it being

'Assassin's Creed' [ALL] - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Assassin’s Creed is the next-gen game developed by Ubisoft Montreal that will redefine the action genre. While other games claim to be next-gen with impressive graphics and physics, Assassin’s Creed merges technology, game design, theme, and emotions into a world where you instigate chaos and become a vulnerable, yet powerful, agent of change.

The setting is 1191 AD. The Third Crusade is tearing the Holy Land apart. You, Altair, intend to stop the hostilities by suppressing both sides of the conflict.

You are an Assassin, a warrior shrouded in secrecy and feared for your ruthlessness. Your actions can throw your immediate environment

'Brothers In Arms Hell's Highway' [ALL] - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Brothers In Arms Hell’s Highway brings the critically acclaimed squad-based WWII shooter into the next generation of gaming with amazing graphics and sound, new cutting-edge gameplay features, and a totally redesigned online component.

Delivering on the franchise’s compelling story, unrivaled authenticity and intense squad-based action, Brothers In Arms Hell’s Highway drops you into Operation Market Garden, the largest paratrooper operation in World War II. Lead Matt Baker, Joe Hartsock and the rest of the 101st Airborne Division as they fight to open “Hell’s Highway” in a daring bid for a quick end to the war.

'HAZE' [ALL] - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Play both sides of the same war and experience two unique game systems, exclusively for the PLAYSTATIONĀ®3 computer entertainment system this holiday season.

Set in the year 2048 in a world where governments have outsourced military operations to private military corporations (PMCs), you play as Shane Carpenter, a newly enlisted soldier seeking fulfillment and thrills by fighting for a good cause. As the leading PMC, Mantel Global Industries offers an array of cutting-edge military equipment, including a high-tech arsenal of vehicles, deadly weaponry, and the performance-enhancing drug Nectar.

Your conflict begins in a war-torn country where you have been sent to fight

'My Word Coach' [NDS/Wii] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

'Nitrobike' [Wii] - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Get the Nitro Bike [Wii] Trailer off WP (80mb)

Developed by Left Field Productions, the creators of the classic Excitebike 64 for the Nintendo 64, Nitrobike will be published and distributed by Ubisoft for Holiday 2007. Players will navigate rocket-propelled motorcycles in this arcade-style game. Players can choose to race against the clock or against worthy opponents in Nitrobike's exciting multiplayer game mode and unique online mode. "Ubisoft is thrilled to be introducing the first Motocross game available for Wii," said Jay Cohen, vice president of publishing at Ubisoft. "Nitrobike's fun and fast-paced gameplay is sure to be a hit