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'Naruto: Ninja Council 3' (NDS) Announced - Screens
by Rainier on Jan. 3, 2007 @ 9:44 a.m. PST | Filed under News
PS2 Review - 'Naruto: Uzumaki Chronicles'
by McKinley Noble on Dec. 14, 2006 @ 1:24 a.m. PST | Filed under Reviews
GameCube Review - 'Naruto: Clash of Ninja 2'
by Erik "NekoIncardine" Ottosen on Nov. 4, 2006 @ 4:22 a.m. PST | Filed under Reviews
GBA Review - 'Naruto: Ninja Council 2'
by Chris "Atom" DeAngelus on Oct. 25, 2006 @ 1:57 a.m. PDT | Filed under Reviews
PS2 Preview - 'Naruto: Uzumaki Chronicles'
by Chris "Atom" DeAngelus on Oct. 20, 2006 @ 12:52 a.m. PDT | Filed under Previews
'Naruto: Uzumaki Chronicles' (PS2) - 7 New Screens
by Rainier on Oct. 18, 2006 @ 4:26 p.m. PDT | Filed under News
'Naruto: Uzumaki Chronicles' (PS2) - 6 New Screens
by Rainier on Oct. 8, 2006 @ 1:44 a.m. PDT | Filed under News
'Naruto: Uzumaki Chronicles' (PS2) Announced - Screens
by Rainier on Aug. 2, 2006 @ 9:45 a.m. PDT | Filed under News
PS2 Review - 'Naruto: Ultimate Ninja'
by Andrew Hayward on July 16, 2006 @ 12:37 a.m. PDT | Filed under Reviews
'Naruto RPG 3' (NDS) - 5 New Screens
by Rainier on July 12, 2006 @ 12:55 a.m. PDT | Filed under News
Ubisoft Montreal Working on 'Naruto' (X360) Title
by Rainier on June 27, 2006 @ 4:32 p.m. PDT | Filed under News
'Naruto: Ultimate Ninja' (PS2) Goes Gold
by Rainier on June 6, 2006 @ 11:58 a.m. PDT | Filed under News
'Clash of Ninja 2' (NGC) and 'Naruto: Ninja Council 2' (GBA) Announced
by Rainier on May 1, 2006 @ 11:27 a.m. PDT | Filed under News
GBA Review - 'Naruto: Ninja Council'
by Erik "NekoIncardine" Ottosen on April 28, 2006 @ 12:31 a.m. PDT | Filed under Reviews
'Naruto: Ultimate Ninja' (PS2) - 7 New Screens
by Rainier on April 26, 2006 @ 1:11 p.m. PDT | Filed under News
NGC Review - 'Naruto: Clash of Ninja'
by Geson Hatchett on April 12, 2006 @ 12:43 a.m. PDT | Filed under Reviews
Ubisoft Signs 'Shonen Jump Naruto' License Agreement
by Rainier on April 6, 2006 @ 11:30 a.m. PDT | Filed under News
'Naruto: Ultimate Ninja' (PS2) - 6 New Screens
by Rainier on March 9, 2006 @ 11:47 a.m. PST | Filed under News
'Naruto: Clash of Ninja' (NGC) And 'Naruto: Ninja Council' (GBA) Now In Stores
by Rainier on March 7, 2006 @ 1:30 p.m. PST | Filed under News
'Naruto: The Broken Bond' (X360) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2
Building on the success of Ubisoft's Naruto: Rise of a Ninja, this sequel features Naruto, who has now evolved into a well-respected Ninja, but his new status and abilities trigger the envy of his best friend and Ninja teammate, Sasuke. The enemy of the village, Orochimaru, takes advantage of the situation and convinces Sasuke to leave his friends and village in order to join his evil clan and become more powerful. With the help of his Ninja friends, Naruto goes on a quest to retrieve Sasuke and save him. Naruto: The Broken Bond is also the only Naruto
'Naruto: Rise of a Ninja' [X360] - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1
In a game exclusively developed for the Xbox 360 from the ground up and for the first time ever, gamers will experience Naruto starting from the series’ beginning. Re-live the hit anime and manga and experience Naruto’s transformation from noisy ninja-academy dropout to respected ninja.
Key Features
- The only game that allows you to step into Naruto’s shoes from the series’ beginning. Complete authentic missions and relive the Naruto anime and manga experience.
- Roam freely and
X360 Preview - 'Naruto: Rise of a Ninja'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007
Genre: Open World/3D Fighter
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: October 2007
There was once no greater a dire sentence to offer a games writer than "cover a Naruto game." They were almost universally decent, workmanlike fighters, with some of the portable titles skewing into the truly dire range. They lacked depth, and beyond listing out which characters were playable and which weren't, there was really not much to be said about them (let alone the 500-1,000 words most employers expect). It would be fine if you could turn in a character list, collect your paycheck,
'NARUTO: Ultimate Ninja Heroes' (PSP) - 9 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007
Exclusively developed for the US and European markets, NARUTO: Ultimate Ninja Heroes is the first ever Wi-Fi enabled fighting game based on the Naruto universe on PSP delivering both intense single and multiplayer team based fighting experience! For the first time, you can create your dream squad of powerful ninja from the rich universe of Naruto to battle against your friends and trade your player profile via ad-hoc connection. Power-up your favorite characters to create your own custom ninja. Form your favorite ninja team as it appears in the cartoon or create the ultimate dream team to take on your
Wii Preview - 'Naruto Shippuden: Clash of Ninja Revolution 3'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Naruto Shippuden: Clash of Ninja Revolution 3 is a classic 3D fighting game featuring new and improved gameplay mechanics and multiple gameplay modes, 40 3D environments to choose from, including nine completely new stages, over 30 characters, and for the first time, includes Wi-Fi multiplayer capabilities.