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PSP/PS2/Wii Preview - 'The King of Fighters Collection: The Orochi Saga'
by Brad Hilderbrand on Feb. 23, 2008 @ 5:10 a.m. PST | Filed under Previews
'King of Fighters XII' (PS3/X360) To Be Unveiled
by Rainier on Feb. 11, 2008 @ 1:39 a.m. PST | Filed under News
PS2 Review - 'The King of Fighters XI'
by Matthew Szlapka on Jan. 29, 2008 @ 1:48 a.m. PST | Filed under Reviews
'King of Fighters XI' And 'NeoGeo Battle Coliseum' (PS2) Coming to North America
by Rainier on Sept. 28, 2007 @ 3:07 p.m. PDT | Filed under News
'King of Fighters XI' (PS2) - 10 New Screens
by Rainier on May 31, 2007 @ 10:21 a.m. PDT | Filed under News
'King of Fighters XI' (PS2) Coming to Europe - Screens
by Rainier on Sept. 8, 2006 @ 9:55 a.m. PDT | Filed under News
'The King of Fighters Maximum Impact 2' (PS2) Coming to Europe - Screens
by Rainier on July 7, 2006 @ 3:09 a.m. PDT | Filed under News
Xbox Review - 'The King of Fighters Neowave'
by Agustin on June 27, 2006 @ 1:45 a.m. PDT | Filed under Reviews
PS2 Preview - 'The King of Fighters 2006'
by Geson Hatchett on June 24, 2006 @ 1:44 a.m. PDT | Filed under Previews
'The King of Fighters Neowave' (PS2) - 7 New Screens
by Rainier on June 20, 2006 @ 11:37 a.m. PDT | Filed under News
'The King of Fighters Neowave' (PS2) Coming To Europe - Screens
by Rainier on June 1, 2006 @ 11:03 a.m. PDT | Filed under News
PS2 Preview - 'The King of Fighters 2006'
by Thomas Wilde on May 16, 2006 @ 2:45 a.m. PDT | Filed under Previews
'The King of Fighters 2006' (PS2) Announced - Screens
by Rainier on March 29, 2006 @ 11:47 a.m. PST | Filed under News
Xbox Preview - 'The King of Fighters Neowave'
by Geson Hatchett on Feb. 27, 2006 @ 1:05 a.m. PST | Filed under Previews
'King of Fighters: Maximum Impact 2' (PS2/X360) - 10 Screens
by Rainier on Feb. 10, 2006 @ 1:07 a.m. PST | Filed under News
'King of Fighters: Maximum Impact 2' (PS2/X360) - 10 New Screens
by Rainier on Feb. 3, 2006 @ 3:16 a.m. PST | Filed under News
'The King of Fighters Neowave' (Xbox) - 41 New Screens
by Rainier on Jan. 26, 2006 @ 11:24 a.m. PST | Filed under News
Xbox Preview - 'King of Fighters: Maximum Impact - Maniax'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
Genre: Fighting
Publisher: SNK
Developer: Noise Factory
Release Date: June 7, 2005
SNK's popular 2D fighter series, King of Fighters, finally made the leap from quaint sprites to full polygonal glory in the form of King of Fighters: Maximum Impact for the PS2. Now, Xbox owners can see what they missed and enjoy a few new features, not the least of which is full Xbox Live support. Heck, SNK even added the word "Maniax" to the title, which makes the full name King of Fighters: Maximum Impact – Maniax. WorthPlaying spent some time with a preview
PS2 Preview - 'King Of Fighters: Maximum Impact'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004
Genre: Action/Fighting
Publisher: SNK
Developer: SNK
Release Date: September 14, 2004
Let’s clear one small thing up here, all right? This isn’t really SNK’s first foray into the realm of 3D. Before this, they had the Samurai Shodown games on NeoGeo CD, 64 and Warrior’s Rage, neither of which are worth the considerable effort they take to find; and Fatal Fury: Wild Ambition, an excellent game on extremely rare hardware, which is unfortunately better known for a terrifically botched PSOne port.
So this, King of Fighters: Maximum Impact, is really SNK’s fourth foray into 3D, and the
PS2 Preview - 'The King of Fighters 2006'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: Fighting
Publisher: SNK-Playmore
Developer: SNK-Playmore
Release Date: Q3 2006
SNK's playing a sort of three-card monte game with their games' titles. The King of Fighters 2006 began its life as the sequel to last year's KOF: Maximum Impact, SNK's slightly underwhelming first entry into the 3D realm. In Japan, KOF2006 is, simply, Maximum Impact 2.
As such, KOF2006 features a slightly larger cast, with MI's boss Duke becoming playable, 14 hidden characters, and the 3D debut of KOF favorites Billy Kane and Kula Diamond.
What does this all mean to you, the casual player? A classic fighting
PS3/X360 Preview - 'The King of Fighters XII'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Genre: Fighting
Publisher: SNK Playmore
Developer: SNK Playmore
Release: July 2009
The King of Fighters is a long, long running series. This fighting game series has been running at the speed of Madden for a major length of time, until it stopped annual releases in 2003 and went to subseries like Neowave and Maximum Impact. Now we're back to the original series, with the Roman numerals translating to 12, with a nice set of HD updates that bring the series into the current generation.
The standards of The King of Fighters are in effect: Take many SNK
The King of Fighters 02/03 (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
PS2/Xbox Preview - 'The King of Fighters 02/03'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004
Genre : Fighting
Publisher: SNK NeoGeo
Developer: SNK NeoGeo/Eolith
Release Date: TBA
And so we return, and begin again. SNK, apparently wishing to avoid another quick volley of rapid bankruptcies, is once again bringing two of the latest King of Fighters games to the PlayStation2 as well as the Xbox, within the same affordable package. In this particular case, it’s a weird set; it takes the series from one of its lowest points, to arguably its highest, within the same package.
King of Fighters 2002 is the second of the two “placeholder” games, which were kicked out