by Rainier on Feb. 12, 2009 @ 9:04 p.m. PST | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of elements from existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Feb. 12, 2009 @ 10:22 a.m. PST | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of elements from existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Feb. 9, 2009 @ 11:33 a.m. PST | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of elements from existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Feb. 3, 2009 @ 2:05 p.m. PST | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of elements from existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.Originally scheduled for "early 2009," Bioware has delayed the game until "last half of 2009" to coincide with the console versions..
by Rainier on Jan. 14, 2009 @ 4:13 p.m. PST | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of elements from existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. Tor Books announces the publication of Dragon Age: The Stolen Throne, a prequel novel introducing the reader to BioWare's brand new fantasy universe.
by Rainier on Dec. 11, 2008 @ 5:15 p.m. PST | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of elements from existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Dec. 1, 2008 @ 10:48 a.m. PST | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of elements from existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Nov. 24, 2008 @ 11:45 a.m. PST | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of elements from existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Nov. 17, 2008 @ 11:18 a.m. PST | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of elements from existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Oct. 16, 2008 @ 11:20 a.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion of elements from existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. The
Nov. issue of GameInformer reveals that Bioware's upcoming RPG Dragon Age is coming to Xbox 360 and PS3, but after the PC version's launch.
by Rainier on Oct. 15, 2008 @ 7:12 p.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Sept. 26, 2008 @ 3:20 p.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. The Dragon Age Toolset provides players with developer-grade tools that will allow them to produce their own epic stories and fate-defining conversations.
by Rainier on Sept. 17, 2008 @ 5:29 a.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Aug. 31, 2008 @ 4:16 p.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. The Dragon Age Toolset provides players with developer-grade tools that will allow them to produce their own epic stories and fate-defining conversations.
by Rainier on Aug. 28, 2008 @ 12:34 p.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Aug. 23, 2008 @ 6:20 a.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Thomas Wilde on Aug. 20, 2008 @ 9:00 a.m. PDT | Filed under
Previews
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on Aug. 18, 2008 @ 9:38 a.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. Bioware director Dan Tudge
confirmed that Dragon Age: Origins will come to consoles, hinting at a late 2009 release date.
by Rainier on Aug. 18, 2008 @ 12:23 a.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. Earlier this month Bioware revealed its summer schedule where it will be showing Dragon Age, as well as the mod/toolset it will release after launch.
by Rainier on Aug. 13, 2008 @ 1:33 p.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. Much like yesterday's Left 4 Dead, Bioware is taking Dragon Age to the various summer events such as PAX, GenCon, and others...
by Rainier on July 29, 2008 @ 5:19 a.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on July 21, 2008 @ 1:07 p.m. PDT | Filed under
News
Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on July 14, 2008 @ 5:21 a.m. PDT | Filed under
News
Originally revealed in 2004, Dragon Age: Origins represents BioWare’s return to its roots, delivering a fusion elements of existing fantasy works with emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors.
by Rainier on July 7, 2008 @ 2:28 a.m. PDT | Filed under
News
Utilizing a brand new game engine, Dragon Age is a fantasy RPG set in a world created and owned by BioWare, offering a deep, party-based, roleplaying experience in both single-player and multi-player game modes. Originally announced in 2004, but not heard of since, the
Dragon Age website is promising new details on Wed. July 9, 2008!
by Rainier on Feb. 14, 2007 @ 4:42 a.m. PST | Filed under
News
IDV announced that BioWare has licensed use of IDV’s SpeedTree RT software company-wide, starting with its upcoming title Dragon Age.