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Kreed Interview

by Thomas on Jan. 28, 2002 @ 5:01 p.m. PST

Tiscali.it today made an Interview with Aleksey Vlasov from the Russian developer Burut. They talk about the progress on Kreed, their upcoming first-person shooter. Here is a snip:

Lord Axl: Which creation-phase of the game do you think has been the most difficult for you?

Aleksey Vlasov: The most difficult creation-phase is connected with bringing into practice new technologies. There is lackage of information and experience here, so we have to work under pressure. Read on..
Tiscali.it today made an Interview with Aleksey Vlasov from the Russian developer Burut. They talk about the progress on Kreed, their upcoming first-person shooter. Here is a snip:

Lord Axl: Which creation-phase of the game do you think has been the most difficult for you?

Aleksey Vlasov: The most difficult creation-phase is connected with bringing into practice new technologies. There is lackage of information and experience here, so we have to work under pressure. Read on..
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