“Race of Champions breathtaking graphics and frenetic action will find a perfect home under the hood of Nintendo GameCube,” said Julian Lynn Evans, vice president European Studios, Activision. “With the addition of our sku for Nintendo GameCube, Activision is poised to deliver a racing blitz across all three next generation platforms when the game ships later this year.”
Developed by Climax, Race of Champions challenges players to master authentic road, desert and mountain tracks on their quest for the cup. Featuring incredibly detailed visuals as well as real-time damage modeling and dirt effects, players can select their dream machine from the top makes and models in the sport including Mitsubishi, Toyota, Ford, Lancia, Peugeot, Audi, Porsche, Citroen and Seat as they race against industry legends like France’s Didier Auriol, Germany’s Armin Schwartz and Finland’s Tomi Makkinen , all of which have been participants in the annual event.
Established in 1988, Climax has become one of the world’s leading interactive software development companies. Over the last 12 years Climax has developed many successful computer and video games, delivering high quality game experiences in both its’ original products and conversions Climax bring with them a wealth of experience of developing for the Racing Genre to the partnership with Activision