The concept of the game is to compete with each other and only the craziest and dangerous of competitors reap the cash reward every two years. Now it's Stake time again and everyone is ready for this year's match-up for which Stake competitors will receive riches, fame and command the respect of all who dare defeat them. Three modes of play include Death Match, Team Death Match and Castle Mode.
Up to four players can compete simultaneously in split-screen combat and the anime-designed characters really bring a unique style to Stake. Players attack the enemy with interactive items including grenades, ice, gasses, hot oil, flaming statues, rocks, and more.
Features
- Exclusive 4-player 3rd Person 3-dimensional Combat for Microsoft Xbox
- Death Match, Team Death Match and Castle Modes
- Play as nine characters, each with different attacks, defense, speed and special "anger" power levels
- Four-player split-screen combat
- Tons of attacks and magic powers exclusive to each character
- Attack with interactive items: Grenades, ice, gasses, hot oil, flaming statues, rocks and more
- Castle Mode: Race to light Sacred Flames on your opponents castle
- Great Xbox-specific textures and effects: 4,000 polygon characters, realistic real-time lighting and shadows, very smooth camera and animation
The developer of Stake, Gameness Art Software, Inc. was established in August 2000 in Taipei, Taiwan. Gameness Art Software develops real-time 3-dimensional video games for the Microsoft Xbox, Sony PlayStation® 2, Nintendo® GameCube® and Personal Computer. The Company is made up of game designers and engineers with years of experience in the video game industry.
Gameness Art Software has built its reputation and products leveraging the Vedaä, Gameness Art Software's proprietary game development engine. Veda allows fast and efficient work integration, giving programmers a way to easily and quickly add or modify details of the game, and smoothly translate code to multiple platforms.