The two day conference kicks off in London tomorrow and will run for 2 days attracting game developers from across Europe. The conference will cover programming on all aspects of today's graphics hardware. Massive Development has been invited to present their conclusions of working with the newly developed GeForce FX in their forthcoming release AquaNox 2: Revelation. This title will be one of the first games to demonstrate the graphical powers of GeForce FX and Direct X9 support.
Commenting on their guest speakers, Bill Rehbock, NVIDIA's Director of Development said: "NVIDIA is very pleased to have Massive Development attend and present at our Dawn to Dusk developer conference. As one of the first developers to make the strategic move to Microsoft's DX9 their knowledge and experience is already proven with Aquanox 2: Revelation and will provide an invaluable insight into programming for this new and exciting API."
Commenting, Ingo Frick, Technical Manager of Massive Development said: "We are excited about the opportunity to host talks at NVIDIA's European Developers Gathering Dusk to Dawn about the experiences we encountered with the new generation of graphics hardware. We're looking forward to discussing our results as well as the conclusions we drew in our two products, AquaNox2: Revelation and the krassTM-engine, with the best of European game developers."
AquaNox 2: Revelation www.aquanox-portal.com is due for release in Q1. NVIDIAS 'Dawn to Dusk' takes place in London on the 11th and 12th February at The Ministry of Sound.
JoWooD Productions UK LTD. of Bushey, Hertfordshire, is a wholly owned subsidiary of the Austria-based JoWooD productions Software AG, a publicly traded company on the Vienna Stock Exchange, which is rapidly establishing itself as a leading force in the video games industry. Its strategy is to identify develop and publish internationally competitive, high-quality entertainment software for all existing next-generation gaming platforms. JoWooD Productions has in-house development facilities in Vienna and Ebensee, Austria and a fast growing roster of exceptional subsidiary studios, including Wings Simulations and Massive Development in Germany.