This enchanting fantasy game throws players into the heart of a mythological world where a new Empire has launched an aggressive assault on the Ancient Races and all things magic. Meanwhile an even greater evil populated by hellish demons breeds in its shadows.
Assuming the roles of mythical champions, players must make use of the dozens of new and spectacular spells available, strike allegiances wisely and take on the evil Phobius who threatens to turn this dream-like world into a living nightmare for all its inhabitants. It's a daunting task but through courage, ambition and strategic play, gamers can aspire to become the greatest sorcerer of all time and the supreme ruler of an enchanted empire.
This latest addition to the series will enable players to experience the all new and eerie Shadow World dimension and battle with races never seen before across new and diverse landscapes. Combined with the option of creating a totally unique environment with the map generator and rewriting the history of this world time and time again through the enhanced campaign editor, players are ensured a constant stream of completely new game experiences.
"Triumph has a wealth of experience in the fantasy genre," said Graeme Struthers, Vice President of Gathering. "Shadow Magic continues to maintain the precedent for high standards set by the original game, elaborating on the praised fusion of empire building, role playing and tactical combat."
"With each installment we have aspired to appeal to both die-hard fantasy fans and attract new players to the genre," said Lennart Sas, Lead Designer on the project at Triumph Studios. "We have paid particular attention to the interface to ensure that the now almost limitless modification options are easily accessible and enable newcomers to get straight into the action."
Age of Wonders: Shadow Magic is planned for release in September 2003.
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