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Dangerous Waters

Platform(s): PC
Genre: Simulation
Publisher: Black Bean Games / Strategy First
Developer: Sonalysts Combat Simulations
Release Date: Feb. 22, 2005

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As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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Battlefront Signs 'Dangerous Waters' - Screens

by Judy on Oct. 13, 2004 @ 4:31 p.m. PDT

Dangerous Waters allows the player total control over multiple air, surface and subsurface platforms in a modern-day naval environment. The game shipped with dozens of single-player missions and a full campaign, as well as a powerful full-featured mission editor.

Kim Castro, Executive Producer of all Sonalysts Combat Simulations products: “We’re excited to be collaborating with Battlefront.com in the release of the first title in our Sonalysts Combat Simulation brand: S.C.S. - Dangerous Waters. As the original independent internet-based war and strategy game publisher, Battlefront.com has earned the well-deserved reputation of delivering highly accurate, yet undeniably playable military titles. We believe that we’ve found an excellent partner with Battlefront.com that will help us build and support our growing naval gaming community. With the support of Battlefront.com, we’re able to not only bring the best modern simulation ever to our community, but also to appeal to the military wargaming and strategy gaming communities that we feel will also enjoy the highly scalable experience of S.C.S. – Dangerous Waters. At Sonalysts we strive to make the most accurate naval simulation/strategy products available in today’s market, just as we have been for more than 30 years in both commercial entertainment and military training. With the support of Battlefront.com we can continue to make the games we know how to make and to market them directly to our core group of simulation, war-gaming, and strategy enthusiasts. It’s an exciting partnership and we are certainly looking forward to the continued support of Battlefront.com in the future.”

Steve Grammont, co-founder of Battlefront.com: “Sonalysts IS naval warfare, and Dangerous Waters is going to be THE naval simulation; and much more than that! Combining for the first time ever surface and sub-surface vessels with supporting aircraft and helicopters, you have the mostcomplete and most realistic combined naval arms simulation ever. It took us about one nanosecond to accept Sonalysts’ offer to publish this unique game, about as much as it will take for modern simulation, wargame and strategy game fans to decide to purchase it! Grab it before the Navy classifies it!” FEATURES S.C.S. - Dangerous Waters will be the first title of its kind, allowing the player total control over multiple air, surface, and subsurface platforms in a modern-day naval environment! The game allows the player to focus his attention and to take direct control of individual stations and also to plan and execute combined arms naval strategies from a top-down perspective.

S.C.S. - "Dangerous Waters" allows the player control over 7 of the world's most potent naval platforms:

  • Oliver Hazard Perry [Guided Missile Frigate]
  • MH-60R Seahawk [Multi-Mission Helicopter]
  • P-3C Orion [Maritime Patrol Aircraft]
  • Kilo class 636/877 [Diesel attack submarines]
  • Seawolf class SSN [Nuclear attack submarine]
  • Akula I/II class SSN [Nuclear attack submarine]
  • 688(I) class SSN [Nuclear attack submarine]

Above, below, and on the ocean's surface, S.C.S. - "Dangerous Waters" will thrust the player into battle and finally allow them to experience all facets of naval combat in one immersive gaming experience.

 

Features :

  • ONE NAVAL BATTLEFIELD
    Cooperative and head-to-head multiplayer modes allow controllable submarine, surface, and air platforms to battle it out in the definitive naval combat experience.
  • MULTI-STATION MODE
    Players can command a platform on their own in multiplayer, or collaborate with multiple players in "Multi-station Mode" as they each operate individual stations and strive to work together as a team on the SAME platform.
  • "REAL WORLD" PLATFORMS
    Detailed depictions of each controllable platform's stations and their respective arsenals provide a realistic game play experience.
  • CUTTING-EDGE SENSOR MODELLING AND PHYSICS
    Authentic simulation of sensor performance both in the air and through the ocean environment challenge the player to detect unknown enemies. Realistic depection of flight characteristic, buoyancy, air resistance, and gravity provide realistic control and maneuvering.
  • SCALABLE 3D ENGINE AND EFFECTS
    Updated 3D graphics engine provides realistic depiction of ocean swells, water reflections, and environmental conditions.
  • WORLDWIDE DATABASE
    Extensive worldwide database provided by the U.S. Naval Institute offers detailed descriptions of platforms and weaponry to accomodate all possible global conflicts. Over 270+ platforms comprising 17 of the world's navies can do battle for control of the open ocean.
  • MISSION CREATION TOOLS USED BY THE GAME'S DESIGNERS
    Powerful mission editor that was used by the developers to create the missions that will be shipped with the game, will be available to the player to create their own scenarios. Players will be able to create their own single missions or string together their own campaign. These tools will allow the player extensive control over the mission content and enable him to generate an infinite number of mission possibilities.
  • DYNAMIC YET PERSISTENT CAMPAIGNS
    Players will compete in two distinct campaigns in which their actions have a profound effect on the missions that follow. The use of dynamic elements such as probability of inclusion, dynamic groups of objects, dynamic inclusion of mission goals, and rules of engagement that can change mid-mission all ensure that the campaigns with never play the same way twice.
  • QUICK MISSION MODE
    Upon selecting their platform and mission difficulty level the player will generate an entirely random and dynamic mission. It will be composed of an infinite combination of mission goals, enemy forces and random locations.

The game will not be sold in stores, but will only be available via mail order from www.battlefront.com.

S.C.S. - Dangerous Waters will be entering beta stage in October and is scheduled for a release in Fall 2004.

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