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Half-Life 2

Platform(s): PC, Xbox
Genre: Action
Publisher: Vivendi
Developer: Valve
Release Date: Nov. 16, 2004

About Judy

As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'Half-Life 2' Gets Steamy Update

by Judy on Dec. 10, 2004 @ 6:15 p.m. PST

In Half-Life 2 you again pick up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling.
The changes include:

Half-Life 2

  • Solved disc in drive incompatibility error by removing Securom disc check routine

Half-Life 2: Deathmatch

  • Fixed players entering the game with a score of -1
  • Fixed combine ball tracking teammates
  • Fixed not being able to grab level designer placed combine balls with the physics cannon
  • Fixed players randomly spawning without physcannons
  • Fixed multishot pistol exploit
  • Fixed wrong footstep sounds while in team mode
  • Fixed last RPG shot not tracking
  • Added cl_defaultweapon -- defaults to weapon_physcannon but can be changed to any other weapon you spawn with
  • Added HUD string to print team name
  • Added model specific death sounds
  • Switching to the physcannon is now instantaneous
  • Toned down 357 damage
  • Updated dm_overwatch

Source Dedicated Server

  • Fixed "failed to load server.dll" error with 3rd party mods
  • Fixed linux dedicated server crash on some GLIBC versions
  • Fixed dedicated server error in certain localized languages

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