As Beni, players enter the Caverns on a dangerous quest for riches. Along his strange journey he encounters a sentinel charged with guarding the tombs. This sentinel, a holograph programmed with advanced AI, awakens only when the tombs are disturbed. She appears to Beni throughout his quest, sometimes with a benign purpose, but other times with calculated intentions. Beni will soon realize that the sentinel is much more than she appears to be and her dark purpose threatens his very existence.
Players will explore eight brilliantly inspired and diverse 3D worlds drenched in rich colour. The game offers a non-linear style of gameplay and more than 20 challenging puzzles of varied difficulty.
Sentinel: Descendants in Time is developed by Detalion and will ship in the UK in February 2005. The game has a "3+ PEGI" rating in Europe.
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