The Battlefield 2 game is a first-person shooter game taking place on the modern-day battlefield. AerotechTelub is purchasing a development license for the technology powering the game with the intention of developing training simulators and demonstration facilities for the Swedish defense.
- Licensing technical platforms to a third party is a great source of additional income for Digital Illusions, especially as it doesn’t require substantial effort on our part. We chose to license to a party outside the gaming industry in order to maintain our competitive edge in the games area, says Patrick Söderlund, CEO at Digital Illusions.
- The fact that the Swedish defense industry will use technology developed by a Swedish game developer illustrates the strength of Digital Illusions. Developing a similar technical platform would be very costly, and by licensing a commercially developed product we hope to help the Swedish defense in training new talents quicker and thus save money, says Jörn von Treskow, Business Manager at AerotechTelub
The agreement includes a development license worth SEK 4m. The license also includes a minor license support function.
AerotechTelub chose the Battlefield 2 technology because it enables simulation of large geographical areas. It also gives the player the possibility to co-practice different roles in the Swedish defense, and the ability to train for international efforts. The Battlefield 2 engine can also be applied to support the development of new management methods within the military.
The Battlefield 2 game is being developed at the Digital Illusions office in Stockholm and will be launched in spring 2005.
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