Far Cry Instincts will introduce wide open environments and unique, immersive gameplay elements that are destined to become the definition of survival action. In addition to the PC version's signature locations, non-scripted A.I., and unprecedented view-distance, Far Cry Instincts will feature brand new gameplay scenarios that will challenge players to use an even broader range of strategies and survival tactics in order to uncover the many secrets within the beautiful-but-deadly islands. Ubisoft has pushed back the Far Cry Instincts release date from Q1 to Q2 2005.
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Far Cry Instincts
Platform(s): Xbox
Genre: Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
Genre: Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
About Judy
As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.
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'Far Cry Instincts' (PS2/Xbox) Delayed
by Judy on Jan. 24, 2005 @ 1:46 a.m. PST
Just as Far Cry redefined the FPS genre for the PC, Far Cry Instincts will take things a step further with its wide open environments and unique immersive gameplay elements. Far Cry Instincts takes the PC version's signature locations, Full-Action Response A.I. (F.A.R. concept), and unprecedented view-distance, and combines them with improved gameplay scenarios that will challenge players to utilise an even broader range of strategies and survival tactics to uncover the many secrets within the beautiful, but deadly islands.
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