GAME FEATURES
- The most realistic game yet.
- Six races to choose from. Humans, elves, dwarves, the undead, vampires or orcs.
- Two paths to choose from. The path of light, brining peace and freedom to all. The path of darkness, always bringing chaos and corruption to the world.
- NPC'S have set 'areas' rather than 'zones' so now they travel at will from area to area. If it's night then intelligent NPC's will setup camp and less intelligent NPC's will seek shelter in forests and such.
- Day/night rotation. Each Stelanthir day & night lasts 6 earth hours.
- Night dwelling creatures (such as vampires) have extra abilities and are more poweful at night.
- Wind affects arrows.
- Various forms of transportation ranging from land transports such as horses and mooklits (similar to a horse.) Sea transports such as dolphins and Alpins (Whale type animals which only swim on the water surface.) And finally air transport, hypogriths and tamed dragons. Many many more available too.
- Enchantment spells to give your weapon extra powers.
- Buy seperate handles, blades and decorations for your sword. Carve your very own staffs into unique shapes. Customize EVERYTHING you own!
- In-game day/night rotation. Each day & night lasts 6 earth hours, calculated by Garthuk the wizard of Gashin.
- Many, many more features unique to The Realms of Stelanthir.