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As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.


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'The Realms of Stelanthir' Revealed - Screens

by Judy on Feb. 3, 2005 @ 4:59 p.m. PST

The Realms of Stelanthir is a 3D MMORPG set in Stelanthir, a mysterious world. Choose to be a person of the light, a human, an elf or a dwarf and fight for freedom and peace within the world. Or join the side of darkness, the undead, a vampire or an orc. Causing havoc and chaos throughout the world. Which path you take is up to you. Live the game. Realms of Stelanthir has been signed by a yet unnamed publisher, until then, read more to check the screens ...


  • The most realistic game yet.
  • Six races to choose from. Humans, elves, dwarves, the undead, vampires or orcs.
  • Two paths to choose from. The path of light, brining peace and freedom to all. The path of darkness, always bringing chaos and corruption to the world.
  • NPC'S have set 'areas' rather than 'zones' so now they travel at will from area to area. If it's night then intelligent NPC's will setup camp and less intelligent NPC's will seek shelter in forests and such.
  • Day/night rotation. Each Stelanthir day & night lasts 6 earth hours.
  • Night dwelling creatures (such as vampires) have extra abilities and are more poweful at night.
  • Wind affects arrows.
  • Various forms of transportation ranging from land transports such as horses and mooklits (similar to a horse.) Sea transports such as dolphins and Alpins (Whale type animals which only swim on the water surface.) And finally air transport, hypogriths and tamed dragons. Many many more available too.
  • Enchantment spells to give your weapon extra powers.
  • Buy seperate handles, blades and decorations for your sword. Carve your very own staffs into unique shapes. Customize EVERYTHING you own!
  • In-game day/night rotation. Each day & night lasts 6 earth hours, calculated by Garthuk the wizard of Gashin.
  • Many, many more features unique to The Realms of Stelanthir.

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