Majesco today released its financial results for Q1 2005, and the included release schedule reveals that Glyphx's epic action game Advent Rising is once again getting pushed back. Initially scheduled for fall 2004, it was pushed back to Q1 2005, and now it has been further delayed until Q3 2005. Other Majesco titles are still on track: Psychonauts (Q2 2005), Jaws (summer), Infected (fall 2005), Advent Shadow (Q3 2005), Phantom Dust (March 2005), and last, but not least, Raze's Hell (Q2 2005).
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Advent Rising
Platform(s): PC, Xbox
Genre: Action
Publisher: Majesco
Developer: GlyphX Games
Genre: Action
Publisher: Majesco
Developer: GlyphX Games
About Judy
As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.
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'Advent Rising' (Xbox/PC) Gets Delayed ... Again
by Judy on March 9, 2005 @ 2:25 p.m. PST
Advent Rising is a 3rd person, action/adventure game presented in a stunning cinematic format that delivers an unprecedented variety of addictive game play experiences. Built on the Unreal Warfare Engine, it offers precise, refined play-dynamics with action-packed adventure and style, wrapped in a visually imaginative universe. Advent Rising is akin to a fast-paced action movie where the player is swept up in a continuously evolving series of sequences and events.
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