Ghost of Tsushima

Platform(s): PlayStation 4, PlayStation 5
Genre: Action
Publisher: Sony Computer Entertainment
Developer: Sucker Punch
Release Date: July 17, 2020

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As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.


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6. 'Ghost of Tsushima' (PS4)

by Judy on Jan. 27, 2020 @ 12:00 a.m. PST

Ghost of Tsushima is a sprawling, open-world samurai game set in feudal Japan where you play as a battered samurai, fighting back against overwhelming odds.

Chris Barnes: I fully plan on watching "Hara-Kiri," "Seven Samurai," and other samurai classic films that heavily inspire Sucker Punch. Right from that very first E3 trailer from a few years ago, I was absolutely stunned with the delicate balance that Sucker Punch has struck with this game. There's a gracefulness to a samurai's combat and tactics, despite the brutality of their surrounding situations. It seems like Sucker Punch recognizes this, and from everything we've seen so far, Ghost of Tsushima dances a perfect line between beauty and blood.

Redmond Carolipio: The taste we got at E3 still lingers now: an open-world, action genre-blending experience that taps into as much samurai "cool" as possible. After Sekiro, who doesn't mind the possibility of a one-on-one sword duel in a field? Sucker Punch has earned a lot of trust, and I expect them to craft something memorable here.

Chris "Atom" DeAngelus: We still don't know too much about Ghost of Tsushima. A medieval samurai game, Tsushima is set in 1274 Japan, where the Mongol invasion has led to death and disaster. Players take control of a lone samurai who is out to save his country. Based on more realistic samurai action than Nioh and Sekiro, Tsushima has a lot of potential — especially with developer Sucker Punch coming to it after the PS4 release of Infamous: Second Son.

Andreas Salmen: Samurai games are just plain fun, which is probably why we have seen so many of them in recent years. Unlike Nioh or Sekiro, Ghost of Tsushima looks to be more on the traditional action side. We haven't seen much yet, but what will make or break the experience is how well combat and movement work in the finished product. Given the long wait and limited footage, I am somewhat skeptical, even though Sucker Punch has previously proven that it knows how to craft open worlds and enraging combat scenarios. Since the release is almost around the corner, I'm hoping for more details soon. Healthy skepticism aside, what we have seen so far looks incredibly tempting and awesome, and we are optimistic that it'll turn out all right.

David Silbert: It's crazy to think how little we actually know about Sucker Punch's Ghost of Tsushima. It's a gorgeous, visceral action game featuring samurai. It's set in an open world. And it comes out this summer.

That's not much to go off of. But based on the few trailers we have seen of the game, plus Sucker Punch's pedigree as a studio, it's hard not to get excited about what's likely to be the PlayStation 4's swan song as the PS5 looms near. Here's hoping this one sees the aging platform off in style.

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