Chris "Atom" DeAngelus: Yacht Club's Shovel Knight was a delightful return to the 8-bit platformers of old, and we've been waiting a long time for a follow-up. The long-awaited Mina the Hollower aims to take on classic isometric dungeon crawlers like Zelda, right down to a charmingly Gameboy-inspired aesthetic. Players take control of the titular Mina, a small mouse who whips, digs and jumps her way through spooky dungeons on her quest to stop an evil curse. Considering the excellence of Yacht Club's previous effort, it's no surprise that there's a lot of anticipation around this small mouse's big adventure.
Cody Medellin: After more than a decade of games starring Shovel Knight, it's tantalizing to think of Yacht Club Games doing a brand-new game with a brand-new character. The change in genre from a side-scroller to a top-down, Zelda-like adventure game is also exciting, as the team has shown that it has a good grasp of what to do in the 8-bit space. The game has been delayed many times, so we just need it to finally release this year.
Adam Pavlacka: Mina the Hollower is giving off some serious Legend of Zelda GBA vibes, and I'm here for all of it. The pixel art looks fantastic, and it's great to see a new game in this style. I loved my time with Castaway, but it left me longing for more, and Mina the Hollower appears ready to fill that void.
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